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by DiabloTigerSix
Fri 6 Jan 2017 19:39
Forum: Wargame : Red Dragon
Topic: AGL Helos, AH-64A, and Hinds R Us
Replies: 25
Views: 1431

Re: AGL Helos, AH-64A, and Hinds R Us

The longbow got cut from my deck since the 2 fire salvo nerf (wasting 2 hellfire on mostly 15pt transport annoys me). And you're shooting hellfires at 15pt transports because? Sorry for nitpicking. Although, I'm not a fan of using hellfires against cheap transports, I can see how the double fire sa...
by DiabloTigerSix
Fri 6 Jan 2017 14:19
Forum: Wargame : Red Dragon
Topic: Tanks, high vet vs low vet
Replies: 20
Views: 1236

Re: Tanks, high vet vs low vet

Base accuracy is simply too high. I miss the times in European Escalation when I was assaulting enemy positions with masses of T-72 Urals that had 15% accuracy while standstill.
by DiabloTigerSix
Fri 6 Jan 2017 14:10
Forum: Wargame : Red Dragon
Topic: AGL Helos, AH-64A, and Hinds R Us
Replies: 25
Views: 1431

Re: AGL Helos, AH-64A, and Hinds R Us

GookaDuke wrote:The longbow got cut from my deck since the 2 fire salvo nerf (wasting 2 hellfire on mostly 15pt transport annoys me).

And you're shooting hellfires at 15pt transports because?
by DiabloTigerSix
Fri 6 Jan 2017 13:53
Forum: Act of Aggression
Topic: New RTS game please!
Replies: 25
Views: 2468

Re: New RTS game please!

D-M wrote:I 'm pretty sure they are going to do something like wargame, well not exactly like wargame (I guess they have had enough of wargames for some times) but something close enough to stand upon the franchise's popularity.

I guess we 'll know soon enough anyway.

You mean something like RUSE?
by DiabloTigerSix
Thu 21 Jan 2016 12:23
Forum: Wargame : Red Dragon
Topic: Helorush experiment
Replies: 312
Views: 11853

Re: Helorush experiment

Check the replays, especially vs Mr.kim Ok, I can't right now but I'll take you word. You didn't express an opinion on how to mitigate this problem. What do yo think? 1. Increase splash radius for Missile AA (maybe even for spaags) Increasing splash radius is a terrible idea. I don't deserve to los...
by DiabloTigerSix
Tue 19 Jan 2016 00:26
Forum: Wargame : Red Dragon
Topic: Wargame's maps: Thüringer Wald
Replies: 219
Views: 16410

Re: Wargame's maps: Thüringer Wald

Why, thank you! It's definitely going to be a different experience with planes tough. In fact, I'm afraid certain CV positions will be too easy to bomb.

Open Range, The Last Base next!
by DiabloTigerSix
Tue 21 Jul 2015 17:56
Forum: Act of Aggression
Topic: Please don't do any knee jerk nerfs yet
Replies: 25
Views: 1327

Re: Please don't do any knee jerk nerfs yet

Unstoppable killers, please NERF :!:
by DiabloTigerSix
Sun 19 Jul 2015 18:45
Forum: Act of Aggression
Topic: Please have another look at the zoom levels
Replies: 135
Views: 7707

Re: Please have another look at the zoom levels

Want to build an old-school RTS? Just look how much you could fit in one screen before the advent of 3D RTS (where initially, zoom had to be increased due to hw limitations to have less geometry on display):
http://img31.imageshack.us/img31/6118/redalert21.jpg
by DiabloTigerSix
Thu 18 Jun 2015 22:49
Forum: Act of Aggression
Topic: Concerns regarding voices and music
Replies: 30
Views: 1635

Re: Concerns regarding voices and music

Tiberium Wars sountrack > all

It's the coolest. That's a fact.

Don't be deaf.
by DiabloTigerSix
Thu 18 Jun 2015 22:39
Forum: Act of Aggression
Topic: Concerns regarding voices and music
Replies: 30
Views: 1635

Re: Concerns regarding voices and music

lists C&C as example posts all the terrible generic post-RA2, post-Klepacki soundtracks. :/ the series atmosphere was destroyed by tackiness and oversaturation in all artistic aspects once they transitioned from Westwood to full EA (eg Generals and on) https://www.youtube.com/watch?v=cfAalQu9hv...

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