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by Hulor
Mon 25 Sep 2017 12:03
Forum: Modding Tools
Topic: New devisions in mod divisions list
Replies: 18
Views: 551

Re: New devisions in mod divisions list

I was very excited about DLC and bought it right away after release. But now you say I cannot enjoy it because I must use vanilla parameters for new equipement. That means it will be inconsistent with mods, I can play modded SD44 or play DLC, not both cause they will be incompatibile. Alright, let'...
by Hulor
Fri 22 Sep 2017 12:16
Forum: Modding Tools
Topic: Can't update mod since last update on the 21/09/17
Replies: 3
Views: 171

Re: Can't update mod since last update on the 21/09/17

Hi mvginda,

Did you check your mod folder for any conflicts that would have stop the update process?
Did you make sure to delete .base? Since you're talking about a file except that .base is folder.
by Hulor
Thu 21 Sep 2017 22:20
Forum: Modding Tools
Topic: New devisions in mod divisions list
Replies: 18
Views: 551

Re: New devisions in mod divisions list

Hi,

Unfortunately DLCs are not moddable, it includes units, divisions, everything included in the DLC.
by Hulor
Tue 19 Sep 2017 15:34
Forum: Modding Tools
Topic: Help needed - Textures not changing/showing
Replies: 2
Views: 112

Re: Help needed - Textures not changing/showing

Hi, TUIResourceTexture_Common_GermanVersion aren't moddable, so there is no TUIResourceTexture_Common_GermanVersionModded. You probably had an error when you generated your mod. That's why your mod can't be activated. For legal reason we cannot give you ways to bypass german laws. So we can't help y...
by Hulor
Wed 30 Aug 2017 15:05
Forum: Modding Tools
Topic: Can't update my mod.
Replies: 2
Views: 100

Re: Can't update my mod.

Hi,

Indeed we had a little typo in our file. Sorry for inconvenience, this is fixed by now you can update your game and use our scripts again.
by Hulor
Fri 25 Aug 2017 10:04
Forum: Modding Tools
Topic: Unit Falling Back error
Replies: 5
Views: 137

Re: Unit Falling Back error

Hi, It seems your config.ini has somehow been corrupted and when you uploaded your mod steam didn't update your old mod but create a new one (http://steamcommunity.com/sharedfiles/filedetails/?id=1119461539&searchtext=). This is probably because your config lost its ID value (steam ID, used duri...
by Hulor
Thu 24 Aug 2017 11:58
Forum: Modding Tools
Topic: Unit Falling Back error
Replies: 5
Views: 137

Re: Unit Falling Back error

Hi, I looked to your mod and it seems there was some unexpected behaviour after the update. Can you please clean your mod folder under Users/[yourUserName]/Saved Games/EugenSystems/SteelDivision/mod/[yourModFolder], delete all folders and files except you config.ini. Then launch an UpdateMod.bat in ...
by Hulor
Wed 23 Aug 2017 10:26
Forum: Modding Tools
Topic: Creating a new unit from scratch
Replies: 6
Views: 354

Re: Creating a new unit from scratch

Don't you also have to: - List it's dependencies in GameData\Gameplay\Gfx\DependencyHelper.ndf - Include it in a Pack in GameData\Gameplay\Decks\Generated\Packs.ndf - Make the pack available in a division in - Make a link in GameData\Gameplay\Skirmish\Generated\UnitToUnitTag.ndf - Add a CubeAction ...
by Hulor
Thu 10 Aug 2017 10:07
Forum: Modding Tools
Topic: Creating a new unit from scratch
Replies: 6
Views: 354

Re: Creating a new unit from scratch

Hi Darkmil, Glad to hear that you have progressed with 3D models tools. To create a plain new unit you will have to : - create his description in GameData/Gameplay/Gfx/Generated/UniteDescriptor.ndf, you can copy an existing one and rebind necessary variables. - add its definition to the list in Game...
by Hulor
Thu 10 Aug 2017 09:59
Forum: Modding Tools
Topic: Sound modding & volume.
Replies: 18
Views: 550

Re: Sound modding & volume.

Hi, When you create a mod some original volumes levels go up to 1,5 so this does not make much sense? Indeed, well this isn't normal at all. Volume above 1.0 will have some unexpected behavior. We will see to correct this on our side. Is it just me or is this "SFX_SoundSettings" no where t...

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