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by Gargoyle
Wed 29 Jul 2015 13:19
Forum: Tech Support
Topic: out of memory
Replies: 13
Views: 885

Re: out of memory

Il suffit de faire un clic droit sur le poste de travail (ou équivalent), faire propriétés, aller dans l'onglet "Paramètres système avancés" Là, il y a un bouton "Paramètres..." dans l'encart "Performances", cliquez dessus : une fenêtre s'ouvre. Dans l'onglet Avancé de ...
by Gargoyle
Tue 28 Jul 2015 18:40
Forum: Tech Support
Topic: out of memory
Replies: 13
Views: 885

Re: out of memory

Coucou, Je viens de jeter un oeil et il semblerait qu'on soit un peu large en consommation mémoire. En attendant, pourriez-vous augmenter la mémoire paginée ? Cela sera peut-être suffisant pour finir la partie ! De notre côté, on vérifie l'utilisation et la fragmentation éventuelle de la mémoire ;) ...
by Gargoyle
Thu 29 May 2014 18:35
Forum: Tech Support
Topic: [Solved] Straight to the point (all versions) crash [Bug]
Replies: 23
Views: 1142

Re: Straight to the point (all versions) crash [Bug]

Hi kaoz, I have tried to reproduce this bug but unfortunately, it didn't happen... Also, we have the dump file associate to these bug, and it shows the bug comes from AI. I have pushed a correction in the lastest version(345). But, I suspect that it's not the correct dump file because you said that ...
by Gargoyle
Mon 26 May 2014 11:21
Forum: Tech Support
Topic: [Solved] Straight to the point (all versions) crash [Bug]
Replies: 23
Views: 1142

Re: Straight to the point (all versions) crash [Bug]

Hi there,

I have try to redo that bug but cannot reproduce it unfortunately. Maybe you can give more informations : can you give me the configuration of the AI (how many AI do you put in each team, which team you choose, the decks of each AI and maybe yours....
by Gargoyle
Mon 21 Apr 2014 17:09
Forum: Tips & Tutorials
Topic: AI fog of war?
Replies: 13
Views: 1459

Re: AI fog of war?

Hello there ! AI is no longer omniscient, AI can't see your units all the time. It haves some "ability" to find your units in your command zone (that you have actually with Command Unit) and have a timer after a unit turns into covering. But that's all. We put a lot of effort in AI to enha...
by Gargoyle
Sat 27 Jul 2013 11:23
Forum: Tech Support
Topic: [1442]:3v3 AI faulty on Trondheim Boris/Bravo start position
Replies: 2
Views: 497

Re: [1404]: AI broken on Trondheim Boris/Bravo start positio

Thanks for the report !

I'll work on it on Monday.
by Gargoyle
Fri 26 Jul 2013 11:44
Forum: Wargame : AirLand Battle
Topic: Special version to track the remaining desynchronizations
Replies: 37
Views: 7216

Re: Special version to track the remaining desynchronization

Uploading again ^^... Sorry for the inconvenience, but the last upload failed....
by Gargoyle
Thu 25 Jul 2013 11:32
Forum: Wargame : AirLand Battle
Topic: Special version to track the remaining desynchronizations
Replies: 37
Views: 7216

Re: Special version to track the remaining desynchronization

Hi all !

We have uploaded a new version with more infos and some corrections. (ver. 30)

thank you all
by Gargoyle
Mon 22 Jul 2013 16:37
Forum: Wargame : AirLand Battle
Topic: Special version to track the remaining desynchronizations
Replies: 37
Views: 7216

Re: Special version to track the remaining desynchronization

A new version have been uploaded :)

Thanks for all the testers!!!
by Gargoyle
Sun 16 Jun 2013 18:01
Forum: Wargame : AirLand Battle
Topic: (Message to Eugen)
Replies: 17
Views: 1177

Re: (Message to Eugen)

Never !
But to be clear, you'll be able to choose between preset decks. And we still work on AI to improve it. But, our first goal must be the desync issue and it is our main task. I don't know when this features come out. I hope soon ;)

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