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by Guggy
Wed 20 Sep 2017 17:08
Forum: Modding
Topic: Revised Campaign Mod
Replies: 841
Views: 74451

Re: Revised Campaign Mod

Which units are engaged in the battle? I'm curious if particular casualties could be causing it, or perhaps a crash from the map icon/pawn for the affiliated BG being destroyed.
by Guggy
Mon 18 Sep 2017 20:24
Forum: Modding
Topic: Revised Campaign Mod
Replies: 841
Views: 74451

Re: Revised Campaign Mod

Does it crash after going to the results screen where casualties are shown, or before?
by Guggy
Fri 8 Sep 2017 00:45
Forum: Modding
Topic: Modder for HIRE
Replies: 5
Views: 352

Re: Modder for HIRE

Im more of a sex coder, myself.
by Guggy
Fri 8 Sep 2017 00:44
Forum: Wargame : Red Dragon
Topic: No C-300 ?
Replies: 117
Views: 2351

Re: No C-300 ?

C-300!
by Guggy
Sun 3 Sep 2017 15:50
Forum: Wargame : Red Dragon
Topic: Broken Stuff that Needs Fixing ASAP
Replies: 303
Views: 7264

Re: Broken Stuff that Needs Fixing ASAP

GARGEAN wrote:Extra, extra! Razzmann is biased and knows nothing about game!


He'll be the sole consultant for the next DLC :twisted:
by Guggy
Sun 9 Jul 2017 21:54
Forum: Modding
Topic: Revised Campaign Mod
Replies: 841
Views: 74451

Re: Revised Campaign Mod

Im not getting crashes, but there is a bug with the US armored battalion. After the first battle against those NK T72ms, the only option I am given when that BG is engaged is to avoid battle. Really fucks up the whole campaign. Did i install incorrectly? That doesn't sound like an installation issu...
by Guggy
Fri 23 Jun 2017 01:35
Forum: Modding
Topic: Revised Campaign Mod
Replies: 841
Views: 74451

Re: Revised Campaign Mod

Hmm did you use the BGM tool to do the entire mod, AC130?

Some things will cause a crash without question despite properly compiling if you use that tool alone. Changing pawns is a surefire crash because of the BGM tool pointing to outdated instances.
by Guggy
Mon 19 Jun 2017 23:19
Forum: Modding
Topic: Revised Campaign Mod
Replies: 841
Views: 74451

Re: Revised Campaign Mod

The W:AB Noob wrote:It's fantastic to see that the mod is being revived! Thanks for carrying on the flag, AC130!


Agreed :) I give my absolute support in the handover of the project, and just regret I was unable to keep it updated personally.
by Guggy
Sat 8 Apr 2017 20:23
Forum: General Discussions
Topic: Some things never change.
Replies: 3
Views: 363

Re: Some things never change.

Fucking Madmath has done it again!
by Guggy
Fri 7 Apr 2017 16:49
Forum: General Discussions
Topic: "Pretty challenging AI"
Replies: 33
Views: 1965

Re: "Pretty challenging AI"

katt wrote:
DeuZerre wrote:
Pr.shadocko wrote:Well, i got spank by "medium" AI a few time while learning the game mecanics so yes, it can be pretty challenging.


A hero has returned.

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