Search found 7570 matches

Go to advanced search

by Guggy
Mon 18 Sep 2017 20:24
Forum: Modding
Topic: Revised Campaign Mod
Replies: 835
Views: 72519

Re: Revised Campaign Mod

Does it crash after going to the results screen where casualties are shown, or before?
by Guggy
Fri 8 Sep 2017 00:45
Forum: Modding
Topic: Modder for HIRE
Replies: 5
Views: 267

Re: Modder for HIRE

Im more of a sex coder, myself.
by Guggy
Fri 8 Sep 2017 00:44
Forum: Wargame : Red Dragon
Topic: No C-300 ?
Replies: 117
Views: 1742

Re: No C-300 ?

C-300!
by Guggy
Sun 3 Sep 2017 15:50
Forum: Wargame : Red Dragon
Topic: Broken Stuff that Needs Fixing ASAP
Replies: 286
Views: 5500

Re: Broken Stuff that Needs Fixing ASAP

GARGEAN wrote:Extra, extra! Razzmann is biased and knows nothing about game!


He'll be the sole consultant for the next DLC :twisted:
by Guggy
Sun 9 Jul 2017 21:54
Forum: Modding
Topic: Revised Campaign Mod
Replies: 835
Views: 72519

Re: Revised Campaign Mod

Im not getting crashes, but there is a bug with the US armored battalion. After the first battle against those NK T72ms, the only option I am given when that BG is engaged is to avoid battle. Really fucks up the whole campaign. Did i install incorrectly? That doesn't sound like an installation issu...
by Guggy
Fri 23 Jun 2017 01:35
Forum: Modding
Topic: Revised Campaign Mod
Replies: 835
Views: 72519

Re: Revised Campaign Mod

Hmm did you use the BGM tool to do the entire mod, AC130?

Some things will cause a crash without question despite properly compiling if you use that tool alone. Changing pawns is a surefire crash because of the BGM tool pointing to outdated instances.
by Guggy
Mon 19 Jun 2017 23:19
Forum: Modding
Topic: Revised Campaign Mod
Replies: 835
Views: 72519

Re: Revised Campaign Mod

The W:AB Noob wrote:It's fantastic to see that the mod is being revived! Thanks for carrying on the flag, AC130!


Agreed :) I give my absolute support in the handover of the project, and just regret I was unable to keep it updated personally.
by Guggy
Sat 8 Apr 2017 20:23
Forum: General Discussions
Topic: Some things never change.
Replies: 3
Views: 346

Re: Some things never change.

Fucking Madmath has done it again!
by Guggy
Fri 7 Apr 2017 16:49
Forum: General Discussions
Topic: "Pretty challenging AI"
Replies: 33
Views: 1897

Re: "Pretty challenging AI"

katt wrote:
DeuZerre wrote:
Pr.shadocko wrote:Well, i got spank by "medium" AI a few time while learning the game mecanics so yes, it can be pretty challenging.


A hero has returned.
by Guggy
Fri 31 Mar 2017 16:39
Forum: Wargame : Red Dragon
Topic: Eugen support for this game now that SD has been revealed?
Replies: 117
Views: 6996

Re: Eugen support for this game now that SD has been revealed?

Don't think there are immediate plans for RD. Best bet for those looking for future support would be mods like the Faustmann mod.

Go to advanced search