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by Selkares
Thu 23 Mar 2017 20:16
Forum: General Discussions
Topic: Will you buy Steel Division?
Replies: 204
Views: 4111

Re: Will you buy Steel Division?

Yes,

Because even though AoA was a big let down for me I loved wargame and Steel Division is a much better wargame in my eyes.
by Selkares
Sat 11 Mar 2017 13:15
Forum: General Discussions
Topic: City fighting: Quarters or single buildings (like W:EE)?
Replies: 11
Views: 427

Re: City fighting: Quarters or single buildings (like W:EE)?

If this is indeed the case (and it does seem so) I truly am excited about it.

Decks do seem to be even more specialized this time around and giving the opportunity to infantry-heavy decks to micro their units in individual buildings to optimise ambushes is something I am really looking forward to!
by Selkares
Thu 9 Mar 2017 16:26
Forum: General Discussions
Topic: [DevBlog] VIP Beta announcement
Replies: 74
Views: 1975

Re: [DevBlog] VIP Beta announcement

Will the game be limited to Allies divison vs Axis division or will it allow "mirror" matches like PACT vs PACT in wargame?
by Selkares
Thu 9 Mar 2017 11:54
Forum: General Discussions
Topic: [DevBlog] VIP Beta announcement
Replies: 74
Views: 1975

Re: [DevBlog] VIP Beta announcement

Looking at the screenshots and the minimaps, looks like there are very few units (blue dots) in this game, like 10 at the same time at most.
Is this the global feeling of the game or simply the way those particular games went?
by Selkares
Thu 9 Mar 2017 11:03
Forum: General Discussions
Topic: Matchmaking and competative gameplay
Replies: 26
Views: 721

Re: Matchmaking and competative gameplay

The minium I'd like is the following: 1v1 and 2v2 ranked (more is quite utopial) Matchmaking for 1v1 to 10v10 games, where any number of friends can join, play together and be automatically joined by other groups or individual players. Tournaments and leagues would be cool, but that's more a nice to...
by Selkares
Wed 8 Mar 2017 19:04
Forum: General Discussions
Topic: Phases in SD
Replies: 66
Views: 1147

Re: Phases in SD

I'd go with one setting imposed by the game and no change possible.
If not we'll end up with a game that hosts 50 different settins in 50 different lobbies and none that fit everyone, not a good idea
by Selkares
Wed 8 Mar 2017 16:00
Forum: General Discussions
Topic: Some Screenshots
Replies: 33
Views: 1048

Re: Some New Screenshots

False hope Topspin, false hope...

These have already been shown :p
by Selkares
Wed 8 Mar 2017 15:49
Forum: General Discussions
Topic: Phases in SD
Replies: 66
Views: 1147

Re: Phases in SD

LightMonk wrote:Is Phase C open End?

I'd like to know too.

Plus, are all phases always the same length? (for instance 10min + 10 + 10) or are they variable depending on the number of players or other settings?
by Selkares
Wed 8 Mar 2017 15:25
Forum: General Discussions
Topic: New anti-armor system ?
Replies: 56
Views: 1445

Re: New anti-armor system ?

That's really interesting for Phase A decks,
You are powerfull at the start, take position and then rely on stress and morale to push back the enemy, not on pure destruction.

It can lead to very interesting situations, really hope this will translate well into the game.
by Selkares
Wed 8 Mar 2017 13:59
Forum: General Discussions
Topic: Phases in SD
Replies: 66
Views: 1147

Re: Phases in SD

In a recent screenshot we could see the Phase A of the game lasting 10minutes, that'd probably meen a 30min gale for 3 phases.
90 would indeed be much too long. Maybe only for some 10v10 games or SP scenarios?

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