Xeno426 wrote:Level three magic arrow? Level 3 of what?
No idea, can't remember and am unfamiliar with the ranger kit, it was a level 2 hunters mark (+2D6) and I think an explosive arrow (I think 4D6)
Not level 6 yet? Otherwise she should have taken the Natural Spell feat (can cast while wild shaped). Still, a sparrow should be able to move 40 feet easy, and thus cross the 30 feet in a single move action and cast the spell in the standard action, no problem.
Nope, we're level 5 right now, and it was the fact that she was in the air and never mentioned that she was going to land before she un-polymorphed. DM's love doing that kind of thing to players!
Haste. A hasted fighter has greater average damage output than a fireball. This is why I play a god mage.
IIRC it was shield, GWM, and haste he had in the end.
So, you're a lawful good kobold paladin? I gotta hear your character's backstory.
He is Neutral good, Paladin of oath of devotion, he was originally going to be an oath of revenge, but I liked the spells in devotion more.
He was a dragon disciple at a younger age, when studying draconic text he was found to be one of the very few who could practice divine spell casting, so his dragon master and clan declare him to be "Touched by Kurtulmak with the sprint of the dragon."
A raiding party wiped out his clan and his dragon master told him that in order for his kind to survive, he needs to become as strong as them and lead his kind to greatness.
As of 5e, a Paladin can have a different alignment to the god he/she is serving, as long as he/she is serving him in some way that benefits the god.
To the guys credit, his character has gone a little crazy a swell, an earlier mission he got the same sort of situation I'm in now, which meant his irrationality was in character. What perplexed me was that of all the spells, he tried fireball on the fire skulls...