Mephistopheles wrote:Yeah true that. But dogfighting a mirage on higher altitudes is even for a SU27 very dangerous....in DCS.
it is fun flying the M2000C against good pilots. Sadly too often kids ruin it by flying F-15C armed with nothing else than 10x Aim 120 and firing more than 3 Aim-120 on you till one hits.
Um, the F-15C can only have eight missiles totals.
Incidentally, spamming missiles is kinda why the Su-27 and Su-33 have so many pylons; launch one missile as soon as the target is in range to force it defensive, then follow up several seconds later as you get closer. Even if the enemy launches an AIM-120C, you can do a lot of course changes while keeping the target within your radar scope, and if he waits too long to start making defensive maneuvers then he's toast. If you can get into knife fight range, the HMS and R-73 give you a distinct advantage in the furball.
Of course, you have to contend with a radar that has a slower refresh rate for popup targets and less capable SA than its F-15C opponent. At least you can pick up the enemy and lock him up before he's within range of his AIM-120s, something the poor MiG-29S can't say.
Speaking of, I was annoyed when they removed the "tactical" view from the MiG-29's HDD. Sure, I know it was only ever used as a HUD repeater, but at least put in GCI assisted intercept before removing that feature.
The problem with the su-27/33 vs f-15 in dcs is that in the situation you described (su and f-15 going for a medieval jousting run in the sky) the F-15 never has to commit or risk himself for that kill.
In that jousting scenario, F-15 pops out the amraam at max range and waits until it goes active, and then turns and runs. Now the situation for the su is that he can either keep going towards certain death (amraams do not care about chaff, ecm or much of dodging maneuvers dcs) in an effort to connect his R-27 (which is becoming slimmer and slimmer as the F-15 flies further and further away), or he can try to save himself by also turning away and trying to outrun the amraam (the only real way to avoid one in dcs).
The F-15 in dcs is basically what a F-15 is in red dragon, while the su-27 & co are more like mig-21's of wargame due to the simplified systems. The F-15's radar can sometimes see a su-27 from 100 miles away, and requires no input from the player (you can do manual adjustments for it, but largely you don't need to do much of anything else besides turning it on and locking onto targets that you see). In fact, you can also lock onto targets with the radar with the power cut off from the plane. It's also extremely good at tracking targets even if they're moving sideways. On top of the radar advantage, the F-15 stock mp experience usually involves triple fuel tanks, and you can keep the plane on low afterburner for more or less 30-50 mins in a normal match.
In comparison the su-27 radar requires a lot of manual input from the player, after which you can normally expect to see targets at maybe 40-60 miles away in good circumstances. It's also largely unable to track a target as soon as the target is flying in any sort sideways angle, after which finding the target again can be a real pain. The Su also comes with a decent amount of fuel, but realistically you can't expect to fly in afterburner for more than 5-10 minutes, after which you'll be limping back to base on fumes.
What this means is that the F-15 has all the advantages in the world. It can see the enemies from far off, requires next to none attention to using it's systems, can afterburn continuously for more or less the entirety of it's combat flight without problems, can choose whether he wants to risk himself or not, but he'll still be able to get kills if he chooses to go for the 0 risk fire-active-run-and-reset kinda playstyle and while having a larger pool of missiles than the su, also generally shoots far less of them per kill than the su-27/33, which need one far off-shot to try and bait the enemy into defensive, a second to keep him there and then a third to try and secure the kill if the enemy for some reason is still hanging around.
The only real advantage the Su has is in a blusterduck situation with the helmet sight and R-73, as well as the ET missiles and the IR scanning system where you can attempt to do some creative ambushing by hiding inside the canyons (radars can still sometimes see through terrain in dcs though) and trying to lob the (2)ET's at people flying above or past you. However this isn't really an easy process either as the IR scanner doesn't show IFF, so you need to burst your radar to try and see if the target you found is friendly or not, during which the IR scanner might lose track of the target for good. The Et missiles themselves aren't that good either, and to dodge one all you generally need to do is to turn your plane sideways from it for it to lose track.
Playing the F-15 is playing sky cs with an aimbot and speed/wall hack
Playing the Su-27/33 is playing sky cs with an access to ak
Playing the Mirage is playing sky cs with an access to some poor man's smg
Playing the Mig-21/F-5 is playing sky cs against aimbotters with a default pistol
Playing the viggen/kamov 50 is playing sky cs against aimbotters without a mouse and with a knife only