The Big Chart (Wargame Hidden rules)

Petercrab
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Re: The Big Chart (Wargame Hidden rules)

Postby Petercrab » Sat 9 Feb 2013 23:12

Thanks I find chart very useful:)

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DiabloTigerSix
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Re: The Big Chart (Wargame Hidden rules)

Postby DiabloTigerSix » Fri 22 Feb 2013 10:08

Could you explain how AP power works in RUSE?
Is AP scaling by range present in RUSE?
Do tanks have weaker side and rear armour?

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solvens
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Re: The Big Chart (Wargame Hidden rules)

Postby solvens » Fri 22 Feb 2013 13:31

The AP damage is Ruse does not depend of the distance or side.
Which mean that putting your mediums behind a town is very effective to ambush heavy tanks.
Spoiler : :
Image

As you can see, every unit has 400hp, and the Super Pershing will deal 120 damage to an armor 1 unit at each shoot whatever the range.

Back to Wargame, I don't think I've posted this one here :

Arty accuracy
Spoiler : Pact :
Dispersion at 15000m and minimal range (approximate)
2S3 - 1500m/1750m
2S3M - 1150/1750
2S19 - 1150/1750
2S7 - 1500/1750
2S7M - 1150/1750
Dana - 750/175
BM 21 - 3000/4375
RM 70 - 3000/4375
BM 27 - 3000/5250
BM 30 - 2300/6125
Buratino - 700 ( at 3500m) /525

Spoiler : Nato :
Dispersion at 15000m and minimal range (approximate)
M109G - 1850m/1750m
M109 - 1750/1750 (at max range, 14000m)

M109A2 - 1500/1750
M109A6 - 1150/175
AuF1 - 750/175
M110 - 1850/1750
M110A2 - 1500/1750
Abbot - 900/1750 (at max range, 12250m) (before last patch 1175m, same accuracy than M109A2 and M110A2)
MLRS - 2300/2250
M125A1 - 250/700 (at max range, 4900m)
M106A1 - 350/700 (at max range, 7000m)
M106A2 - 350/700 (at max range, 7000m)
AML 60 - 250/700 (at max range, 4900m)

Comparison of accuracy for units with range <15000m
Mortars = AuF1
M109 = M109G & M110
Abbot (slightly) < Paladin
Buratino < All :(
Image

Gyg
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Re: The Big Chart (Wargame Hidden rules)

Postby Gyg » Sat 23 Feb 2013 12:11

Solvens' chart shows that some of the units have lesser dispersion at max range than at min range. Is it intentional?
Last edited by Gyg on Sat 23 Feb 2013 17:05, edited 1 time in total.

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Soundwolf776
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Re: The Big Chart (Wargame Hidden rules)

Postby Soundwolf776 » Sat 23 Feb 2013 13:07

Solvens' chart shows that some of the units have lesser dispersion at max range than at mean range. Is it intentional?

Nope, it just shows minimal range itself.

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Covert-141
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Re: The Big Chart (Wargame Hidden rules)

Postby Covert-141 » Sat 23 Feb 2013 23:23

solvens wrote:The AP damage is Ruse does not depend of the distance or side.
Which mean that putting your mediums behind a town is very effective to ambush heavy tanks.
Spoiler : :
Image

As you can see, every unit has 400hp, and the Super Pershing will deal 120 damage to an armor 1 unit at each shoot whatever the range.


Heavy/Elite Infantry have 500hp in RUSE.
Last edited by Covert-141 on Sun 24 Feb 2013 16:50, edited 3 times in total.

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FLX
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Re: The Big Chart (Wargame Hidden rules)

Postby FLX » Sun 24 Feb 2013 01:08

Isn't there a forum for RUSE ?
Image
Be nice or I nerf your favorite unit !

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Count
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Re: The Big Chart (Wargame Hidden rules)

Postby Count » Wed 27 Feb 2013 09:03

After new patch don't forget to add BM-21 and RM-70 in artillery section.

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Keinutnai
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Re: The Big Chart (Wargame Hidden rules)

Postby Keinutnai » Tue 12 Mar 2013 00:38

Thank you a lot for this thread!
Wargame 4 - Balkan at War - New Countries: Italy, Spain, Greece & Turkey versus Yugoslavia, Bulgaria, Hungary & Romania!

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Re: The Big Chart (Wargame Hidden rules)

Postby Shade » Fri 15 Mar 2013 07:53

We need update asap!
Shade[SteelBalalaika]

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