East Germany in an act of defiance to leadership in Moscow continued negotiations with West Germany throughout early April. Gorbachev threatened the East German government causing the political tone in East Germany to intensify. The DDR continued official negotiations with the FRG despite Moscow's threats and Communist hard-liners internal influence.
On April 21st, 1990 communist hard-liners rioted in the streets and the East German military began to fracture between East and West sympathies leading to a military coup. The military coup found Soviet backed support within three weeks as Soviet forces in the area began to suppress East German loyalists.
On May 7th the fighting intensified within East Germany and negotiations officially broke down between the two Germanies. NATO forces were mobilized and strengthened in the region in case of spillover with NATO threatening retaliation if fighting spilled over into West Germany.
On May 19th fighting alongside the border intensified as a Soviet Armored Battalion mistakenly fought through the West German Border Guard at Helmstedt–Marienborn border crossing due to an officer's tragic mistake. The German forces quickly routed the Soviet Forces back across the border and pursued in force before withdrawing back to West German territory.
Both sides claimed the other was the aggressor, but with the border between East and West quickly firing up in all sectors war was officially declared by both sides on May 30th as NATO reacted in force to push back forces provoking the borders.
Fractured East German loyalists still fight against the Soviet Union and alongside her to restore communists to power while NATO is engaged throughout the West and East German border as the rest of the Warsaw Pact reluctantly, under Soviet pressure, joins the fray.
Welcome to With Respect to Germany: 1990.
This is a WIP mod which intends to greatly alter and engage the player in a more fun experience centered around equipment in the late 80's and 90's (more Abrams and T80U's, but trying to still make room for M60A3's and other aging tanks in service still). Currently I have semi-completed changes to the British, both Germanies, the US, and USSR. Price buffs will be necessary for old ATGM tanks after they've been tested in combat. There is still much to do to balance that, but for now our massive changelog;
Current List of Minor Nitpicks;
Roland 2 2450m>2925m
OSA AKM ????>3150m
Strela 10M 2450m>2625m
Chap +4 Ammo
Chap price nerfed to 50 for now.
Chap accuracy buffed; (will likely nerf back later because +4 ammo is probably plenty a buff, but let's see first)
Milan F1 16>9
Milan F2 24>18
SS-11 TCA 16>15
Dragon II 12>8
(Just as a note, most of these nerfs do not make them worse against heavies, in fact the Konkurs is more accurate so is better against heavies than it used to be, but they are all now worse against mediums.)
Gave US F-16A 12x227kg HE
Gave US M2A1 Tow-2
All Support Infantry Units Availability Adjusted (Anything that isn't a line,veteran, or elite infantry squad)
All Line Infantry Units Availability Adjusted; (Anything 10 points and an infantry squad)
All Veteran Infantry Squads
All Elite Infantry Squads
All Light Tanks (50 points and under)
All Medium Tanks (50-100 points)
Tank of The Line (100-120 points)
All Heavy Tanks (130 points or more)
All Dumb bomb (HE, Cluster, Napalm, etc) Planes:
All Air to Ground Missile Planes:
All Air Superiority Planes
All Dedicated Mid-tier Air-to-air
All ATGM/SPG Vehicles:
All Tube Artillery:
All MLRS Systems:
All Long Range SAM (Hawks, Kubs, Buks)
All Shorad SAM (Rolands, Rapier, OSA (Chaps and Tunguskas will go here)
All dedicated SPAAG or primary SPAAG:
Cost is now free. Its only expense is the deck slot allocated to it which is already more than enough.
All Recon Vehicles:
All Recon Helicopters
All Recon Infantry
All Veteran Recon Infantry
All Elite Recon Infantry
Special Units (Aka Nighthawks, F-14's, Mig-31's, Akulas, Chimera or things that feel out of scope and scale)
All Gunship /ATGM Helos
National XP bonuses apply to a select group of categories by nation and are strongly influenced by their real-life doctrines, specialties, or expertise. These apply a 1 XP buff and effect the above Availability changes, and give greater strength to their power.
This generally results in higher vet units and more availability of those higher vet units to combat the enemy by exploiting your strengths, but beware they'll try and do the same to you. Each nation will have 3 unique buffs that could shape the difference in defeat and victory between your decks.
The US will have XP bonuses in fixed/rotary wing and artillery.
United States of America:
UH-1C Heavy Hog
A-10 Thunderbolt II
F-15E Strike Eagle
F-4G Wild Weasel
The British have XP buffs in their airforce, artillery, and veteran infantry units. This makes them very defensive oriented and each soldier is now properly modeled to have tea.
SEA HARRIER FRS.1
TORNADO ADV F2
TORNADO ADV F3
TORNADO GR1 IDS
GREEN JACKET [¤-¤]
The Germans receive an XP buff to their armor, IFV and Panzergrenadier infantry, and all their vehicles. This makes the Germans the ultimate land-warfare doctrine within NATO and allows for greater firepower on the ground in armored and mechanized units.
Main Battle Tanks
KPz KEILER 70
WIESEL 1 TOW
WIESEL 1 Mk.20
France will be focused around mobile wheeled and helicopter transport as well as mobile helicopter support. She will be the crown-jewel of Napolean's darling son; ours truly, Madmat.
AML 60/20 SERVAL
AMX-10 RC SB
GAZELLE 342M HOT
GAZELLE 341F CELTIC
GAZELLE 341F CANON
PUMA 330H CASSIOPEE
Canada and her fighting spirit win the day. Defensive in nature she is brutal with ATGM's and with her infantry in good spirits she is a wall you bang your head against with sheer; just like the sniper class perfect for campers, but actually a great team player every single time. Yay Canada.
M113 106mm RR
GENIE DE COMBAT
The USSR will focus on shock and awe. Artillery on mass and a focus on some of the greatest armor of the Cold War being used en masse to subdue and overwhelm the enemy with superior firepower and strength. They will also recieve bonuses to their air defense network for their expertise to defend them from NATO airpower while they manuever and crush their enemies.
Main Battle Tanks:
T-62 obr 1972
The DDR revolves around its infantry and it's infantry support. It's perfect for attrition warfare and making excellent usage of it's air support, armored support, and it's infantry backbone to take and hold objectives with pride.
Poland will be the faction of force, hardened infantry supported by tanks who are further supported by helicopters to achieve a combined arms economy of force over the enemy.
Mi-2 URP-G GNIEWOSZ
Mi-2 URP SALAMANDRA
Mi-2 URN ŻMIJA
1. Put what is in the .ZIP in C:\Steam\steamapps\common\Wargame Airland Battle\; merge and overwrite. (Should only overwrite 2 files).
2. Copy C:\Steam\steamapps\common\Wargame Airland Battle\Data\PC\2100001491\Wargame2.exe to C:\Steam\steamapps\common\Wargame Airland Battle\
3. Start the game as you normally would.
1. Verify Steam Cache
2. Play as normal
1. Delete Wargame2.exe
2. Verify Steam Cache
3. Play as normal.