Getting a dedicated server

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raventhefuhrer
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Getting a dedicated server

Postby raventhefuhrer » Wed 12 Feb 2014 04:50

Hello.

I was interested in setting up a dedicated server. I have a lot of friends, and at times it's difficult to find a game that can accommodate 5-7 people when we don't feel like a 10v10. We've gotten a lot of mileage out of the Three Mile Island server (United Operations #1 I think), but it would be great to have our own server with different maps, or settings.

I was wondering if somebody could point me in the right direction in regards to how I could set up my own dedicated server. Is there any cost associated with it? What needs to be done? Where do I go?

I looked around for an omnibus thread that would explain all of that, but can't find anything like what I'm looking for. Any help would be appreciated!
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naizarak
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Re: Getting a dedicated server

Postby naizarak » Wed 12 Feb 2014 05:36

you need a computer running linux debian, or you can install debian to a windows virtual machine.

the computing and bandwidth requirements for a dedi server are very low, you can run it off a half-decent home network. a single 20player server will use around 2mbps of upload bandwidth

you can get the server key and files here
viewtopic.php?f=112&t=36703

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raventhefuhrer
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Re: Getting a dedicated server

Postby raventhefuhrer » Wed 12 Feb 2014 07:12

Hi Naizarak, thanks for the response.

Could you tell me what debian is, and how I might run it on Windows 7, 64 bit? I did a Google search but I wanted to get advice from someone I knew as well.
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matnac
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Re: Getting a dedicated server

Postby matnac » Wed 12 Feb 2014 07:16

Is it possible to run a smaller Dedicated Server?
That way slow connections/computers could not slow down 3v3/4v4 for all players.
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Re: Getting a dedicated server

Postby naizarak » Wed 12 Feb 2014 10:02

raventhefuhrer wrote:Hi Naizarak, thanks for the response.

Could you tell me what debian is, and how I might run it on Windows 7, 64 bit? I did a Google search but I wanted to get advice from someone I knew as well.


debian is a version of the linux operating system. normally you'd install it to your hard drive, and boot into it(like windows). this can be a hassle as you'd have to create a new partition and modify your boot record for multiple operating systems to co-exist on a single drive.

fortunately since the wargame servers have very low computing requirements, you don't need to run debian natively on your computer - instead you can run it on top of windows through virtualization

you can find more info here:
viewtopic.php?f=163&t=38545

matnac wrote:Is it possible to run a smaller Dedicated Server?
That way slow connections/computers could not slow down 3v3/4v4 for all players.


yeah you can run with any number of players, not just 10vs10

bin.zwieda
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Re: Getting a dedicated server

Postby bin.zwieda » Wed 12 Feb 2014 16:02

raventhefuhrer wrote:... I looked around for an omnibus thread that would explain all of that, but can't find anything like what I'm looking for. Any help would be appreciated!


hi!

did you see THIS?
http://www.wargame-ee.com/forum/viewtopic.php?f=163&t=38545
there was an extremely nice person trying to navigate someone through the process...
:twisted:

the main idea behind this thread:

you are using the same pc, you are playing the game on, to run the server, too.
thats a nice solution, if you don´t have a dedicated server hardware or "free" pc, to run a server on.

it´s all free.

what you need to prepare (also in respect to the mentioned thread):

- get your server-key from eugen.

- know your OFFICIAL ip-adress

- know about the difference of official ip (WAN) and inofficial ip (LAN)

- know about your home network setup

- know how to edit settings of your router/firewall
(including it´s ip-adress and login-info l/p)

- know, if your router/firewall supports "port forwarding"

- have some very basic linux know-how

- have some basic experience in installing an operating system

if you´ve got that all and the needed files/installers available, it will take about 1-2 hours, till you are up and running.
if you don´t have more or less of the needed things available, either invest some time in learning a bit about those needed things, or try to get some helping hand.
the mentioned thread ended in installing it all via a remote control software from some distant location.


about the needed performance:

the server needs pretty little RAM and CPU, when running.
but depending on the amount of players, amount of units and size of map, the upload-speed (bandwidth) of your internet-connection may be critical.

i have 50Mbit download / 8 Mbit upload and can run ANY map up to 10v10 without any problems.
a buddy of mine has 16 Mbit download / 2 Mit upload and can have problems hosting games largen than 7v7 sometimes.

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