Balance Issues I have with the mod:
A lot of aircraft and helicopters have way too many weapons on them. This makes their roles less distinct and creates many "invincible units" especially with Russian helicopters. Right now Helos are able to multitask different targets simply by moving them to a target rich environment. The Ka-52 Alligator for example is able to fire off multiple atgms and air-air missiles at the same time in completely different directions, and their guided missiles are too accurate and powerful against Anti-air vehicles. Ka-52s just have to rush towards them and even if the enemy AA system has more range "on paper" the Ka-52 will always shoot first because of the AA system's very long aim time. The issue of these helicopters is being looked into in the upcoming patch. Still, I have spent many games on single player and yet haven't really lost yet By the way, the US have a counterpart to the Ka-52, which is the AH-1Z. Admittedly, it has less missiles and worse optics, but is still pretty effective. Anyway, the availability of high end helos will be decreased. Also, the HUMRAAM receives a range buff.
I think it would be better for game balance to only have 3 weapons maximum for vehicles such as planes and helos. Otherwise, should the mod become more popular, Russian Ka-52 and Mi-28 rushes will be the end all meta with no effective counter.
(admittedley, I am new to the game, but I am past the point of losing to Hard AI in the vanilla game. This game below was a defeat from easy AI)
Corrections to equipment:
-The US Army Ranger actually use the Carl Gustav M3, and are well know for doing so. Only recently has the CG M3 been green'lighted for use with other branches.I know, the Stinger is a flavor decision.
-The LAV-AD from Support might actually have been removed from service in 1999. (I can't find a definitive source online as to its service status which is really weird)In this scenario, they were reactivated
-Prefer the Delta Force to use the M4A1
-A-10C Thunderbolt II: WAY too much armament... Maybe have multiple variations with different loadouts? I am pretty sure it can carry such a loadout.
-Does the F-35 JSF have guns? I am certain IRL they have a 25mm Gatling gun.The A-variant only, and it has it in the mod, as a hidden stat