Faustmann Balance Mod Release V1.03

User avatar
Posts: 1187
Joined: Mon 24 Sep 2012 16:33

Re: Faustmann Balance Mod Release V1.03

Postby homerfcb » Wed 15 Mar 2017 21:58

damoj wrote:
Hmmm... consider the following...
Spoiler : :

There are enough Cobras that could easily fill these roles. There is need for three different variants of one unit. SEAD + AA on one unit would be a good thing, though. I believe Xeno could give us a loadout proposal that would be the best possible solution
The big nerf whiners thread, much controversal stuff, some suggestions and some more stuff, also with a big Patriot range explanation Just klick me, or go here viewtopic.php?f=155&t=48184

Who is online

Users browsing this forum: Holy_crap, thefury and 8 guests