Social & lobby chat behaviour

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[EUG]MadMat
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Social & lobby chat behaviour

Postby [EUG]MadMat » Mon 8 Jul 2013 18:37

LANGUAGE:

Those rules now applies to the social chat and lobby chat.

- Chat content may not contain hateful, racially, ethnically or sexually offensive remarks or images, descriptions or promotions of illegal activities or provide links to sites that contain any of the aforementioned content.
- Nicknames or game names can be invented, inspired by a movie or be your firstname but may not contain hatefull, racially, ethnically or sexually offensive remarks or images.
- Spamming may not be tolerated.

Any player proven guilty of infringing those rules will be denied access to the multiplayer part of the game (no access to multiplayer games, nor ability to create a new game or use the social chat) for a duration of
    1st offense: 48 hours
    2nd offense: 1 week
    3rd offense: 1 month ...

Any report made to use about possible infringement shall contain a screenshot of the incriminated text, and the most accurate possible time (if you can give us the time in Paris, the better) it happened.
From that, we will be able to trace the culprit, and his real account whatever the alias or usurpated identity he's using, through the chat logs we will be keeping. And to strike him with all the strenght of the law ...

TEAMKILLING:
Teamkilling won't be tolerated on dedicated Wargame servers.

To report any teamkiller on one of the dedicated server, please tell us on which server (name), the most accurate as possible date & time of the game (IRL) and at what time within the game, and any detail (culprit's name, ...) on the place, situation, ... which will help us observe the infringement. Since we are keeping replays from dedicated servers, we will be able to check that ourselves without the shadow of a doubt.

The same sentences will be applied as for language infringements.

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