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by HEROFOX
Thu 17 Jul 2014 20:45
Forum: Wargame : Red Dragon
Topic: [DLC 1] DEFCON moved from "Soon" to "Imminent"
Replies: 1394
Views: 112066

Re: [DLC 1] DEFCON moved from "Soon" to "Imminent"

They lack the armor to be effective as fodder. They stop large scary ATGM missiles and tank shells from blowing up your expensive kit first armour on low end vehicles doesn't matter so much when you get hit by a Tow2, I'm not suggesting T34's are anything other than old soviet rubbish, but I would ...
by HEROFOX
Thu 17 Jul 2014 20:37
Forum: Wargame : Red Dragon
Topic: [DLC 1] DEFCON moved from "Soon" to "Imminent"
Replies: 1394
Views: 112066

Re: [DLC 1] DEFCON moved from "Soon" to "Imminent"

They will do their job fine after this patch since all they are used for is fodder and they do that great. They lack the armor to be effective as fodder. ??? They don't need armor to be fodder. In fact, it can be argued that anything with armor shouldn't be considered fodder as much as the T-34s. T...
by HEROFOX
Mon 21 Apr 2014 09:23
Forum: Wargame : Red Dragon
Topic: the US compared to others (split topic)
Replies: 218
Views: 13091

Re: the US compared to others (split topic)

I can't belive this, US fans are crying for a buff again! Having ATACMS whic is pure exploit in hands of a skilled player, having best tank in game, 2 pair of F-F fighters, a lot F-F AGM planes... I'm really shocked, US never relied on infantry since vietnam, it has mercenary army which should be i...
by HEROFOX
Mon 21 Apr 2014 06:00
Forum: Wargame : Red Dragon
Topic: fixing the su-24m
Replies: 29
Views: 2403

Re: fixing the su-24m

Vasily Krysov wrote:Perhaps give the Su-24M some thermobaric bombs? Relatively lowered peak HE, massive radius?


Yes please!
by HEROFOX
Fri 2 Aug 2013 23:01
Forum: Wargame : AirLand Battle
Topic: Conquest Mode and Map Design
Replies: 23
Views: 1499

Re: Conquest Mode and Map Design

So... rush the middle and win? The narrative is sure swell and all, (I actually do like it) but since your solution completely fails to adress one of the biggest problems, instead severely exacerbating it... I'm against it. What is the biggest problem? Does ANYWHERE in my post say that the highest ...
by HEROFOX
Fri 2 Aug 2013 19:26
Forum: Wargame : AirLand Battle
Topic: Conquest Mode and Map Design
Replies: 23
Views: 1499

Re: Conquest Mode and Map Design

So... rush the middle and win? The narrative is sure swell and all, (I actually do like it) but since your solution completely fails to adress one of the biggest problems, instead severely exacerbating it... I'm against it. What is the biggest problem? Does ANYWHERE in my post say that the highest ...
by HEROFOX
Fri 2 Aug 2013 09:05
Forum: Wargame : AirLand Battle
Topic: VDV DAY 2013
Replies: 17
Views: 1454

Re: VDV DAY 2013

August 1st is also China's Army day.

In fact, their logo is 8-1, which is August 1st.

Image
by HEROFOX
Fri 2 Aug 2013 08:51
Forum: Wargame : AirLand Battle
Topic: Conquest Mode and Map Design
Replies: 23
Views: 1499

Conquest Mode and Map Design

First, I'd like to say that the implementation of Conquest Mode is great. The guys at the studio clearly saw there was a problem with Destruction as a game mode and they want to encourage more aggressive play. I love the enthusiasm, however, I think there could of been better execution. Let me first...
by HEROFOX
Fri 2 Aug 2013 07:23
Forum: Wargame : AirLand Battle
Topic: Competitive Conquest settings?
Replies: 5
Views: 481

Re: Competitive Conquest settings?

We've been doing the same in EPIC... but we wanted to know!
by HEROFOX
Fri 2 Aug 2013 07:11
Forum: Wargame : AirLand Battle
Topic: Conquest Mode Review
Replies: 179
Views: 11330

Re: Conquest Mode Review

It's not bad, it's just different. I think the reason so many people are whining already is because a large portion of the community has been trained by Destruction to be risk-averse and cautious, as opposed to bold and aggressive. People don't know how to attack, and when they try to learn, they a...

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