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by karsayor
Fri 20 Jan 2017 15:35
Forum: Wargame : Red Dragon
Topic: Leave no man behind: WGermany
Replies: 688
Views: 38456

Re: Leave no man behind: WGermany

Good suggestions, price should be set accordingly for 8 HOTS3 Tiger and autoloader Roland, but it would be a good thing without making Eurocorps OP. Maybe a Marder2 HE buff could be added.
by karsayor
Tue 3 Jan 2017 14:41
Forum: Wargame : Red Dragon
Topic: Durable Israel 10-man recon team
Replies: 155
Views: 8965

Re: Durable Israel 10-man recon team

Maglans are much better balanced now, thanks. They are still very powerful but at least not unkillable anymore.

About the 4 missiles, well the Crotale / HQ7 only have 4 missile and is still useful.
by karsayor
Thu 15 Dec 2016 15:33
Forum: Wargame : Red Dragon
Topic: Please fix Infantry
Replies: 22
Views: 2806

Re: Please fix Infantry

I also noticed sometimes a strange behaviour of infantry. Last issue I had was that they were not entering building but move around it while being at range to go inside... Annoying because they were fired at :lol:
by karsayor
Tue 6 Dec 2016 20:52
Forum: Wargame : Red Dragon
Topic: remove revealed unit indication
Replies: 81
Views: 4684

Re: remove revealed unit indication

Artruis wrote:You might want to look up the definition of sarcasm.


Ok then great idea to make it worse:)
by karsayor
Tue 6 Dec 2016 20:28
Forum: Wargame : Red Dragon
Topic: remove revealed unit indication
Replies: 81
Views: 4684

Re: remove revealed unit indication

Which is something totally not happening today... No idea if you're joking or not. Removal of this feature would actually makes game less frustrating for noobs, as they are not aware of and not using the blinking exploit. Ahah lol. Like it or not, it's a feature not a bug or exploit. The game was d...
by karsayor
Tue 6 Dec 2016 16:54
Forum: Wargame : Red Dragon
Topic: Matchmaking
Replies: 12
Views: 813

Re: Matchmaking

Bad atm because players are cherry picking their opponents. It should be good because players should not be able to reset their stats, nor choose their opponents. Please make : ⋅ Lobbies auto balancing before the game starts -> peoples keep the ability to play clown games, minors oriented ...
by karsayor
Tue 6 Dec 2016 16:23
Forum: Wargame : Red Dragon
Topic: remove revealed unit indication
Replies: 81
Views: 4684

Re: remove revealed unit indication

No thanks it's not a good idea. This will promote the cancerous gameplay even more : search for valuable ennemy targets and kill them with arty / plane / mlrs... The blink system is subtle enough, there are already many chances that peoples won't see when an unit in cover is detected or they will se...
by karsayor
Tue 29 Nov 2016 16:33
Forum: Wargame : Red Dragon
Topic: The unalterable cycle of life, a.k.a. "SOVKOR must die!"
Replies: 236
Views: 20145

Re: The unalterable cycle of life, a.k.a. "SOVKOR must die!"

Thanks for removing sovkor. It was just cheese adding a B5, T90 and cheap infantry to a USSR deck that is already good enough to compete with everyone.

And Red Dragons can finally be good ! 8-)
by karsayor
Mon 21 Nov 2016 21:17
Forum: Wargame : Red Dragon
Topic: [Now in Red Dragon] FINLAND
Replies: 2390
Views: 204966

Re: [Coming to Red Dragon] FINLAND

I think that finland looks good, not OP but let's see in which coalition they will be ? Because it could make a really strong one... The Crotale : sad, I would prefer the IR version but I think they made it because finland would lack good range anti-plane. Generally speaking, all sisu's seems to hav...
by karsayor
Tue 8 Nov 2016 12:29
Forum: Wargame : Red Dragon
Topic: Change Marder 2 Availabilty
Replies: 89
Views: 5600

Re: Change Marder 2 Availabilty

And that is a bad thing? Considering the state of Eurocorps (and the other coalitions with West-German participation) I'd say that a true top-tier IFV would be a welcome improvement. Especially with the now stronger BMP-1 and BMP-2 series. For me not, EC is my main deck since EC is available :) But...

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