Search found 4491 matches
- Fri 30 Nov 2018 07:50
- Forum: Steel Division 2
- Topic: Will the campaign be coop - or at least coop for the tactical battles?
- Replies: 6
- Views: 776
I would absolutely love this.
Does anyone know how to extract unit cards from the game files? I have read a few posts about it being in the ZZ_4.dat file of the game's most updated folder. I have located the file but I have trouble opening it. What application should I use to open and extract the files and save the unit cards? ...
i wonder where to start? can you at least tell us where's the main folder for the units? please :( i really want to edit the units soooo bad any help for the folder location is ok for me but must be enough information. https://docs.google.com/document/d/17a6wL-8YgjFWY25OUbCEa_UbXlIjiXoPi55Eq0zt1H8/...
Hello Everyone... Im new to modding The Act of Agression games and Heard its the same Modding suite wargame uses as well!.. My question is for how to save the The File. What i notice is the NDF.Win file before editing its size is 15.824 KB and after i edit the size is reduce to 5,233KB... Which im ...
- Tue 2 Oct 2018 15:24
- Forum: Modding
- Topic: Adding a transport to a infantry unit
- Replies: 1
- Views: 379
Zyhgar25 wrote:Can I give a unit an APC? my friend keeps bitching how the PNMK got re rolled.
https://docs.google.com/document/d/1rRj ... hnhqI/edit
How would I add a unit to a country. lets say I wanna give ANZAC the M1A1 but not change the american M1A1? How would I do this? Also is there a database with all the unit numbers and weapon numbers? For a unit like the M1A1, you also have to account for the UpgradeRequire, which is how Eugen has u...
You can make a naval deck if you don't select a country or coalition. However, there is no multiplier for naval in its current state because of the way I implemented the availability changes (as a coalition buff). To play naval with infinite units, you have 2 options: 1. Play a naval/land map with a...
- Sun 23 Sep 2018 02:51
- Forum: Modding
- Topic: The W:RD Sandbox Mod (5.4.2) [THE ULTIMATE SANDBOX]
- Replies: 1015
- Views: 175166
lastcrusade101 wrote:YOU LIVE
How are you?
Sorry I never responded. Apparently I only live a day every 4 months and go back to sleep. I'm back being hecka busy in college, really unfortunately never got to finish the SD:44 Sandbox Mod.
By far the easiest way to do this is to go to TDeckAttributes, MapFactionToCountry, and remove the countries you don't want. You don't have to mod TShowRoomDeckSerializer, TShowRoomNdfDeckManager, or any other table after this. IIRC your decks including those countries will disappear, so back you yo...
To the majestic and all knowing W:AB Noob. I have the same problem as NOID when I attempt to install the ANZAC Mod you have made, and am assuming it is related to an incompatibility issue with newer versions of the game. I really, really really wish this mod would work. I love playing my home count...