Search found 175 matches

Go to advanced search

by angustaylor
Fri 22 May 2015 04:59
Forum: Wargame : Red Dragon
Topic: I'm Out
Replies: 26
Views: 2060

I'm Out

I've loved this game and this series more than probably any other. The toxic community, enabled by the displayed win/loss rate and unmoderated all-chat has grown to be too much. No match-making and no non-stacked lobbies means very low chance of a fun game. And heaven forbid you're in one of the 95%...
by angustaylor
Sat 13 Dec 2014 10:12
Forum: Wargame : Red Dragon
Topic: BIGGEST problem still exist: Arty on helo
Replies: 19
Views: 1042

Re: BIGGEST problem still exist: Arty on helo

It's not a bug, its a feature. Seriously. Arty fire against the low level (i.e terrain-hugging) helis is a major counter to very-high tier attack helicopters like the AH-64. With the long Hellfire range, a well micro-managed Apache can snipe frontline units with virtual impunity if the player uses ...
by angustaylor
Wed 19 Nov 2014 03:44
Forum: Wargame : Red Dragon
Topic: Things that should change before Wargame is left unsupported
Replies: 135
Views: 9036

Re: Things that should change before Wargame is left unsuppo

MG balance. Also, MG balance. Also, dat MG3. MG Balance.
by angustaylor
Fri 31 Oct 2014 04:49
Forum: Wargame : Red Dragon
Topic: Stunned Armored Vehicle
Replies: 40
Views: 2616

Re: Stunned Armored Vehicle

Perhaps there should be a minimum damage a hit must do for it to stun an AFV - perhaps 3 damage. Any less from a single hit and it cannot be stunned.
by angustaylor
Wed 8 Oct 2014 03:02
Forum: Wargame : Red Dragon
Topic: MGs actually balanced through suppression radius?
Replies: 67
Views: 3687

Re: MGs actually balanced through suppression radius?

I'm sorry, but arguing that a gun is WORSE because it's more accurate is one of the more absurd things I've ever heard. And to suggest that an accurate weapon with an extreme rate of fire AND with an automated mechanism for increasing the size of the beaten zone has less suppressive power than a sim...
by angustaylor
Thu 2 Oct 2014 07:01
Forum: Wargame : Red Dragon
Topic: Infrared & optical guided misslie misery
Replies: 61
Views: 3867

Re: Infrared & optical guided misslie misery

I am so frustrated about manpads and some of the non radar guided missile systems. Lets say you have an almost 2 meter long stinger system with you. You are hiding in a house because you don't want to be seen by the enemy even when you fire it off. So the only chance to achieve that you have to be ...
by angustaylor
Thu 2 Oct 2014 06:59
Forum: Wargame : Red Dragon
Topic: Is it deliberate that not all Coalitions are created equal?
Replies: 134
Views: 6408

Re: Is it deliberate that not all Coalitions are created equ

One thing that has never been addressed is that the Coalitions get way, way more cards of everything than the majors.

That really should be addressed.
by angustaylor
Sun 28 Sep 2014 10:36
Forum: Wargame : Red Dragon
Topic: Eugen Servers, Don't allow team switch past team size.
Replies: 19
Views: 1433

Re: Eugen Servers, Don't allow team switch past team size.

Vladimirova wrote:But this would prevent me and my friends from playing our 3v5 matches (we're the 3). it's super fun


Sorry, but basically nobody is doing that. Better to make the game work sensibly for the overwhelming majority of users.
by angustaylor
Sun 28 Sep 2014 07:54
Forum: Wargame : Red Dragon
Topic: Eugen Servers, Don't allow team switch past team size.
Replies: 19
Views: 1433

Re: Eugen Servers, Don't allow team switch past team size.

This should just generally be true, not just for the Eugen servers. The possible use case is so small compared to the possible problem cases.
by angustaylor
Fri 12 Sep 2014 05:22
Forum: Wargame : Red Dragon
Topic: Patriot Solution
Replies: 454
Views: 20803

Re: Patriot Solution

Some kind of mechanic to fix it in place would be good - like if it has to be stationary for 15 seconds before and after firing. To reflect the fact that it's not a tactical system.

Frankly, a few other systems should get that treatment, too, for the sake of consistency.

Go to advanced search