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by Phoenix
Tue 25 Jun 2013 18:09
Forum: Wargame : AirLand Battle
Topic: Helicopter fast roping
Replies: 23
Views: 1565

Re: Helicopter fast roping

But it's out of timeline. *whine* They didn't needed to before 90s. Now, guerrilla was not exactly the french doctrine pre-40, blitzkrieg new to the german, and nobody had though mass bombing cities would ever be a common thing to do. Some people here tend to forget that *This is WAR*, and you don'...
by Phoenix
Fri 21 Jun 2013 15:33
Forum: Wargame : AirLand Battle
Topic: Leopard2A4 vs M1A1 Abrams
Replies: 105
Views: 5459

Re: Leopard2A4 vs M1A1 Abrams

Not true; Everyone know North Koreas' has the bests.

Seriously kids, we all know *your* toy is better than the others. Specialy shiny new toys that you're trying to sell.
by Phoenix
Wed 29 May 2013 01:33
Forum: Wargame : AirLand Battle
Topic: PLEASE allow us to play any map with any number of players..
Replies: 76
Views: 2795

Re: PLEASE allow us to play any map with any number of playe

A XvX map should be tagged X players OR LESS.
1v1 map: 1v1
2v2 map: 1v1, 2V2
4v4 map: 1V1, 2v2, 3v3, 4v4.
by Phoenix
Sat 25 May 2013 04:59
Forum: Wargame : AirLand Battle
Topic: Let's talk about the HMMV
Replies: 49
Views: 2377

Re: Let's talk about the HMMV

I like the idea of an HP increase. It would reflect its insane thoughness (for a jeep), without giving it non-existent armor.
It would also give him a role as a front line cheap transport.
Endurant to small caliber and fast.
by Phoenix
Mon 20 May 2013 16:39
Forum: Wargame : AirLand Battle
Topic: US infantry now sucks almost as bad as in EE.
Replies: 154
Views: 6045

Re: US infantry now sucks almost as bad as in EE.

Yeah, agree. Delta force should also never panicked, come all in elite status, and win at a ratio of 300:1 000 000
by Phoenix
Thu 16 May 2013 03:23
Forum: Wargame : AirLand Battle
Topic: Chinook vs Blackhawk - same price, stupid stats. :D
Replies: 39
Views: 1971

Re: Chinook vs Blackhawk - same price, stupid stats. :D

Weird? How can a game engine not handle a feature? I am not a game programmer, but to have messed up with modding, i don't think being very far from the truth: The data must looks like this {CHINOOK} RANDOM_STAT = X RANDOM_STAT = Y RANDOM_STAT = Z [IS_TRANSPORT] <- this is a tag CREW = {INFANTRY} w...
by Phoenix
Wed 15 May 2013 02:14
Forum: Wargame : AirLand Battle
Topic: Reconnaissance aircraft Suggestion.
Replies: 23
Views: 1071

Re: Reconnaissance aircraft Suggestion.

orcbuster wrote:well they can spot other aircraft but not much else. Oh unless you mean units that are firing upon them, thats generally considered a bad thing though.


"dude let's use our planes to spot enemy AA and shoot it."
"You gotta be me."
by Phoenix
Tue 14 May 2013 23:27
Forum: Wargame : AirLand Battle
Topic: T-34/85 is OP
Replies: 25
Views: 1794

Re: T-34/85 is OP

Drop cheese all around it.
Then drop napalm on the cheese.
When it will roll into the melted cheese, its tracks will get stuck.
You can then proceed to bomb, arty or flank it.
by Phoenix
Sun 7 Apr 2013 23:35
Forum: Wargame : AirLand Battle
Topic: 2 wishes
Replies: 20
Views: 1371

Re: 2 wishes

what ever u will put in back ground it wont fit wargame Your spelling and argumentation, however, perfectly fit the intellectual capacity of the random recruit of any wargame. I like the idea of a background adapted to the 80's. Since a first saw it in Supcom, i always find it lacks in large-scale ...
by Phoenix
Fri 29 Mar 2013 20:01
Forum: Wargame : AirLand Battle
Topic: Infantry calibers and upression system
Replies: 99
Views: 4084

Re: Infantry calibers and upression system

From wikipedia:
5,56 Otan 5,56 x 45 mm 3,95–5,18 g 930–772 m/s 1 700–1 830 J
7,62 Otan 7,62 x 51 mm 9,33 g 838 m/s 3 275 J

The 7.62 is a lot heavier. That means a lot more kinetic energy. That means the bullet is a lot more scary.

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