Search found 718 matches
- Wed 11 Oct 2017 01:44
- Forum: Wargame : Red Dragon
- Topic: New update: Steam friend system
- Replies: 20
- Views: 14236
Re: New update: Steam friend system
when i saw steam update quickly, i reminisced of the times i would fawn over small data changes that affected wargame greatly. i clicked on steam, and saw to my surprise it was actually a red dragon patch. i then rushed to the forum, like in days of old to see the new change list. now i am here. fin...
- Mon 14 Aug 2017 02:39
- Forum: Wargame : Red Dragon
- Topic: Wargame Sequel, Wargame 4, Next Wargame, Expansion Directory
- Replies: 367
- Views: 136768
Re: Wargame Sequel, Wargame 4, Next Wargame, Expansion Directory
chykka wrote:
you ever play ruse, 10 players, 1v1v1v1v......
start at nuke age. played this a bunch towards the end of ruse's lifespan. great fun, still fun with ai.
- Mon 14 Aug 2017 01:30
- Forum: Wargame : Red Dragon
- Topic: Wargame Sequel, Wargame 4, Next Wargame, Expansion Directory
- Replies: 367
- Views: 136768
Re: Wargame Sequel, Wargame 4, Next Wargame, Expansion Directory
had this sig since alb.
figured i would put it here.
figured i would put it here.
- Thu 20 Apr 2017 12:41
- Forum: General Discussions
- Topic: [BUG] Broken line of sight or broken assault rangers
- Replies: 1
- Views: 500
Re: [BUG] Broken line of sight or broken assault rangers
i've also had issues shooting infantry in buildings since the last patch. HE weapons, machine guns included, can damage infantry in buildings using fire on position, but refuse to fire on them otherwise.
- Tue 18 Apr 2017 14:31
- Forum: General Discussions
- Topic: total destruction bug
- Replies: 2
- Views: 660
total destruction bug
at the moment, i don't believe total destruction is working as intended, on the pointe du hoc map. http://i.imgur.com/PFqC8pG.jpg


- Tue 4 Apr 2017 03:18
- Forum: General Discussions
- Topic: Again, no coop campaign?
- Replies: 11
- Views: 3599
Re: Again, no coop campaign?
what about a less linear multiplayer match?
e.g. one side starts with 3/4 of the map for deployment, and in b phase, but gets half income.
the other side starts normally.
e.g. one side starts with 3/4 of the map for deployment, and in b phase, but gets half income.
the other side starts normally.
- Thu 16 Mar 2017 09:07
- Forum: Wargame : Red Dragon
- Topic: War games red and blue meta
- Replies: 9
- Views: 1731
Re: War games red and blue meta
did you just call me shabby?
- Fri 6 Jan 2017 02:51
- Forum: Wargame : Red Dragon
- Topic: Tanks, high vet vs low vet
- Replies: 20
- Views: 2887
Re: Tanks, high vet vs low vet
yeah, armoured is more of a way to keep your tanks in good morale. veteran and elite tanks never seem to go past worried, unless in a cluster barrage or direct high HE artillery. it doesnt matter so much in tank on tank engagements at range, but when your meat shield transports get blown up, with ro...
- Thu 29 Dec 2016 20:47
- Forum: Wargame : Red Dragon
- Topic: My Craziest Match-Thoughts, and your craziest!
- Replies: 13
- Views: 1509
Re: My Craziest Match-Thoughts, and your craziest!
i only play total destruction no time limit games, best game mode in my opinion, you just have to structure a deck for longevity.
- Wed 28 Dec 2016 15:52
- Forum: Wargame : Red Dragon
- Topic: M113 Minigun
- Replies: 51
- Views: 4219
Re: M113 Minigun
3 independent mgs having more effect than 1 minigun in combat does not surprise me from a realism standpoint. Emphasis on independent though. Ability to cover several sectors and engage several targets with automatic fire independently can do wonders in a firefight. Agree that zelda should probably...