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by Mister Maf
Sat 21 Oct 2017 21:42
Forum: General Discussions
Topic: Next update: Ace of Spades, featuring Attack/Defense and new Aces
Replies: 2
Views: 302

Re: Next update: Ace of Spades, featuring Attack/Defense and new Aces

I appreciate that there are custom-balanced decks for this. It'll reduce options on the one hand but that's a perfectly fine sacrifice in the name of balanced gameplay, which is a hard thing to accomplish for asymmetrical modes. I'm looking forward to it.
by Mister Maf
Sat 16 Sep 2017 19:53
Forum: General Discussions
Topic: Next update: "Closer", introducing a new game mode
Replies: 1
Views: 418

Re: Next update: "Closer", introducing a new game mode

I commented this on the Steam announcement but I'm pretty excited to see how this game mod works out. It may favor heavy divisions over light ones but offering an alternative to the vehicle rush sounds great.
by Mister Maf
Mon 4 Sep 2017 18:53
Forum: Wargame : AirLand Battle
Topic: Patch September 1st 2017
Replies: 1
Views: 348

Re: Patch September 1st 2017

Cool, but what made you decide to come back to AirLand Battle? :o
by Mister Maf
Mon 28 Aug 2017 19:34
Forum: General Discussions
Topic: Why is there a difference in AP between dedicated AT teams and the exact same weapons in infantry squads
Replies: 3
Views: 490

Re: Why is there a difference in AP between dedicated AT teams and the exact same weapons in infantry squads

Zaskow wrote:This is not AP. This is an amount of ammo.

This. Handheld AT weapons typically don't actually show armor piercing power, just that they're HEAT weapons. I'm not sure how this functions, mechanically, but the number you see is ammunition, not damage.
by Mister Maf
Thu 22 Jun 2017 01:04
Forum: General Discussions
Topic: The UI for air and/or arty is blocking my screen move when I'm hovering the mouse bottom-left
Replies: 6
Views: 293

Re: The UI for air and/or arty is blocking my screen move when I'm hovering the mouse bottom-left

I'm kind of surprised anybody uses mouse panning at all when there are so many UI elements in the corners of the screen to click that would mess up. I've always used WASD for everything... it never even occurred to me that you even could mouse pan in this game.
by Mister Maf
Fri 16 Jun 2017 02:11
Forum: General Discussions
Topic: Mod of the Month #1: TacMod UI
Replies: 7
Views: 633

Re: Mod of the Month #1: TacMod UI

Sweet, great mod. I'm also glad to see the workshop page UI got sorted out. Agree that clientside mods like UI changes should be allowed at least in QP if not also in ranked. Don't see how they could possibly be used to gain an advantage. When I get used to quality of life mods like UI improvements,...
by Mister Maf
Wed 14 Jun 2017 05:14
Forum: General Discussions
Topic: Some humble suggestions
Replies: 14
Views: 827

Re: Some humble suggestions

1. Put a menu button [Link-> http://i.imgur.com/lURIpuE.jpg ] and let the Escape button to be only for deselecting units . I mean you don't have actually to put a menu button like in the picture, maybe you can let us in option to customize the keybinding for Pause Menu. I actually would like this. ...
by Mister Maf
Fri 9 Jun 2017 12:13
Forum: General Discussions
Topic: Suggestions about the game
Replies: 4
Views: 354

Re: Suggestions about the game

As for the other two,

1. Eugen's matchmaking system could use a lot of improvements, like the one you mention among others.

2. It gives you feedback about what's effective and what isn't so you can make better tactical decisions.
by Mister Maf
Fri 9 Jun 2017 02:37
Forum: General Discussions
Topic: Please Stop 10v10 Launching with 19 players
Replies: 14
Views: 585

Re: Please Stop 10v10 Launching with 19 players

Destruction mode in 10v10 adds nothing to the game. Destruction mode adds nothing at all, 10v10 or 1v1. It is insipid, favours camping, and favours the Germans thanks to King Tigers and Jagdpanthers. Given all the effort they put into finally making a Conquest system that works perfectly, they migh...
by Mister Maf
Thu 8 Jun 2017 22:26
Forum: General Discussions
Topic: [SD44] Patch 81376 - Observer Mode and more
Replies: 6
Views: 665

Re: [SD44] Patch 81376 - Observer Mode and more

This is cool & thanks for it, but can you please add a time delay so people can't use observer mode with a friend to cheat?

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