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by Mister Maf
Thu 19 Apr 2018 23:20
Forum: Wargame : Red Dragon
Topic: Suggestion: rearming system.
Replies: 3
Views: 169

Re: Suggestion: rearming system.

I would love to have this.
by Mister Maf
Thu 8 Mar 2018 17:56
Forum: Wargame : Red Dragon
Topic: Eugen's decision to omit mortar squads will never make sense to me
Replies: 28
Views: 1017

Re: Eugen's decision to omit mortar squads will never make sense to me

I wouldn't say infantry is less important in EE considering several things. Infantry are slower in EE and buildings really only thing that will help protect shelling but still some artillery (even mortars if given some time) could remove infantry in buildings considering they can;t just leap away. ...
by Mister Maf
Thu 8 Mar 2018 17:46
Forum: Wargame : Red Dragon
Topic: Idea: Navy DLC
Replies: 9
Views: 468

Re: Idea: Navy DLC

In 2018, I don't think that there is any expectation of more content on the naval front. It would be nice if this side of the game were fixed and improved, but for the devs, the effort required to do so would far outstrip any potential return. IHMO should not be any new content. WG is more than 5 y...
by Mister Maf
Thu 15 Feb 2018 20:21
Forum: General Discussions
Topic: Extremly pissed about DLCs
Replies: 2
Views: 379

Re: Extremly pissed about DLCs

Just luck at Vulcan's videos on youtube. He goes through the entire deck for each of them.

https://www.youtube.com/user/VulcanHDGaming/videos

Yeah it's dumb but there's ways around it.
by Mister Maf
Tue 30 Jan 2018 11:42
Forum: General Discussions
Topic: Introducing: Steel Division Wiki (ow, my back)
Replies: 24
Views: 5001

Re: Introducing: Steel Division Wiki (ow, my back)

https://steeldivision.gamepedia.com/Tournaments_and_leagues https://steeldivision.gamepedia.com/Game_mechanics The last 2 big additions, the League and Tournament overview and the Game mechanic deep look. These are great, especially the latter, although having not encountered this information befor...
by Mister Maf
Sat 21 Oct 2017 21:42
Forum: General Discussions
Topic: Next update: Ace of Spades, featuring Attack/Defense and new Aces
Replies: 2
Views: 424

Re: Next update: Ace of Spades, featuring Attack/Defense and new Aces

I appreciate that there are custom-balanced decks for this. It'll reduce options on the one hand but that's a perfectly fine sacrifice in the name of balanced gameplay, which is a hard thing to accomplish for asymmetrical modes. I'm looking forward to it.
by Mister Maf
Sat 16 Sep 2017 19:53
Forum: General Discussions
Topic: Next update: "Closer", introducing a new game mode
Replies: 1
Views: 548

Re: Next update: "Closer", introducing a new game mode

I commented this on the Steam announcement but I'm pretty excited to see how this game mod works out. It may favor heavy divisions over light ones but offering an alternative to the vehicle rush sounds great.
by Mister Maf
Mon 4 Sep 2017 18:53
Forum: Wargame : AirLand Battle
Topic: Patch September 1st 2017
Replies: 1
Views: 543

Re: Patch September 1st 2017

Cool, but what made you decide to come back to AirLand Battle? :o
by Mister Maf
Mon 28 Aug 2017 19:34
Forum: General Discussions
Topic: Why is there a difference in AP between dedicated AT teams and the exact same weapons in infantry squads
Replies: 3
Views: 600

Re: Why is there a difference in AP between dedicated AT teams and the exact same weapons in infantry squads

Zaskow wrote:This is not AP. This is an amount of ammo.

This. Handheld AT weapons typically don't actually show armor piercing power, just that they're HEAT weapons. I'm not sure how this functions, mechanically, but the number you see is ammunition, not damage.
by Mister Maf
Thu 22 Jun 2017 01:04
Forum: General Discussions
Topic: The UI for air and/or arty is blocking my screen move when I'm hovering the mouse bottom-left
Replies: 6
Views: 366

Re: The UI for air and/or arty is blocking my screen move when I'm hovering the mouse bottom-left

I'm kind of surprised anybody uses mouse panning at all when there are so many UI elements in the corners of the screen to click that would mess up. I've always used WASD for everything... it never even occurred to me that you even could mouse pan in this game.

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