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by Nick Echo
Fri 1 May 2020 21:57
Forum: General Discussions
Topic: Destruction mode bug?
Replies: 5
Views: 8597

Re: Destruction mode bug?

Yet another match where a team with more points lost. 4/6 flags for the "losing" team,yet they had more points by ~200. Shouldn't it be a draw?
by Nick Echo
Fri 1 May 2020 14:24
Forum: General Discussions
Topic: Destruction mode bug?
Replies: 5
Views: 8597

Re: Destruction mode bug?

Same settings,even flags. How is is this a draw with an over 3000 point lead?
by Nick Echo
Thu 30 Apr 2020 19:13
Forum: General Discussions
Topic: Destruction mode bug?
Replies: 5
Views: 8597

Re: Destruction mode bug?

Same settings as before. Winning team lost while having more points, but with 1 fever flag (6/4 flags).
by Nick Echo
Thu 30 Apr 2020 17:13
Forum: General Discussions
Topic: Destruction mode bug?
Replies: 5
Views: 8597

Re: Destruction mode bug?

2v2
Random map.
Loss threshold 3k.
Even flags.

This time we won, with a smaller lead than the last time - - only 1825. Does anyone have any idea what is the winning formula?
by Nick Echo
Tue 28 Apr 2020 19:07
Forum: General Discussions
Topic: Destruction mode bug?
Replies: 5
Views: 8597

Destruction mode bug?

Destruction 2v2.
Map set to random.
Loss threshold - 2500.

Then game ends in a draw when the winning team reaches the amount of kills needed, with a lead of over 3k. At the end of the match, flags were even between teams.

How is it a draw?
by Nick Echo
Fri 23 Aug 2019 05:46
Forum: Steel Division 2
Topic: Bug Report
Replies: 0
Views: 673

Bug Report

I have been playing a lot of multiplayer, and here is a short list of bugs/problems I have noticed. Tanks keep moving and firing while under attack/quick attack orders, leading to missed shots and exposed flank and rear armor. Especially noticeable when a group of tanks that were quick attack moving...
by Nick Echo
Wed 3 Apr 2019 18:39
Forum: Wargame : Red Dragon
Topic: Blue Dragons lacking in infantry AT
Replies: 12
Views: 4833

Re: Blue Dragons lacking in infantry AT

They dont have the best RPGs in game but they are not lacking in that division by no means. Yes they are. Besides korean marines 90 who have a pzf 3, and are available only in the useless marine deck, the best AT is 10 rof 18 ap carl gustav. And its very mediocre versus many targets. Anything thats...
by Nick Echo
Sun 3 Mar 2019 15:12
Forum: Wargame : Red Dragon
Topic: Blue Dragons lacking in infantry AT
Replies: 12
Views: 4833

Re: Blue Dragons lacking in infantry AT

If some of you paid proper attention to the original post,you would have noticed, that the issues is close quarters anti vehicle engagements, not long range. Or are you saying, that atmg teams and jeeps are good inside the forests, at <400m?
by Nick Echo
Tue 26 Jun 2018 14:28
Forum: Wargame : Red Dragon
Topic: Blue Dragons lacking in infantry AT
Replies: 12
Views: 4833

Blue Dragons lacking in infantry AT

I have been playing Blue Dragon specialized decks for a while now, and I noticed that all of them besides the marine deck, lack in both high AP and good 20 RoF launchers. Seeing as both Japan and South Korea are using PanzerFaust 3 as their standard issue man portable AT launcher for a while now, an...
by Nick Echo
Tue 13 Dec 2016 12:35
Forum: Wargame : Red Dragon
Topic: Bug/Inconsistency Thread.
Replies: 887
Views: 131515

Re: Bug/Inconsistency Thread.

T62M range in game versus infantry is 2100m, despite armory saying 2275. Not sure if firing range versus armored targets is 2275 or 2100.

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