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by AceRevo
Tue 22 Dec 2015 14:16
Forum: Wargame : Red Dragon
Topic: [RD] Red Dragon's MAP PACK #2 is LIVE!
Replies: 213
Views: 41119

Re: [RD] Red Dragon's MAP PACK #2 is LIVE!

where is the 10v10 maps??? I only have 4v4 at max...??????

and how can i install these map packs? or are they allready installed with an update? :S
by AceRevo
Mon 21 Dec 2015 15:51
Forum: Act of Aggression
Topic: AI problem
Replies: 7
Views: 1189

Re: AI problem

Really love how Eugen bragged about their supergreat AI which in the reality just SUCKS and makes the games vs AI boring as hell.. Im on vacation and playing vs AI is boring after the FIRST game! smh....
by AceRevo
Fri 11 Dec 2015 21:54
Forum: Act of Aggression
Topic: M993 unrepairable?
Replies: 7
Views: 1341

Re: M993 unrepairable?

If their damage get to a point that makes them a little slower, I'll just get a new one by selling the damaged ones. I've actually never sold a tanker, nevertheless I know it was possible. Just not sure I've seen the sell button on the unit. If you sell refinery or a transport with supplies will yo...
by AceRevo
Fri 11 Dec 2015 01:43
Forum: Act of Aggression
Topic: [Suggestion] Improve late game performance
Replies: 8
Views: 1551

Re: [Suggestion] Improve late game performance

Alternate 3: get a better computer :)

Jokes aside, the game really needs to be optimized for huger games, 4v4 is allmost unplayable at times, even 1v1 late-late game.. And they wanted to bring 20v20? Common Eugen...
by AceRevo
Thu 10 Dec 2015 02:00
Forum: Act of Aggression
Topic: [Suggestion] Implement desync detection.
Replies: 5
Views: 1016

Re: [Suggestion] Implement desync detection.

is there a single strategy game out there which doesn't desync in MP from time to time? its not about desync, its the ability to detect and recover. Eg. SupCom will detect a desync, pause the game, and transmit the state of the match to sync everyone up again. And this is what we need :/ Btw devs I...
by AceRevo
Wed 9 Dec 2015 21:45
Forum: Tech Support
Topic: [BUG] Muted own room chat which wont come back
Replies: 0
Views: 471

[BUG] Muted own room chat which wont come back

I accidently muted my room's chat - and there is no way to unmute it. When I create a new room (game/lobby), there is no chat for the lobby. Nor does it appear in the muted chat list. I've also restarted the game, tried restarting steam and even after restarting the computer, my games lobby chat won...
by AceRevo
Mon 7 Dec 2015 19:55
Forum: Act of Aggression
Topic: M993 unrepairable?
Replies: 7
Views: 1341

Re: M993 unrepairable?

If their damage get to a point that makes them a little slower, I'll just get a new one by selling the damaged ones.
by AceRevo
Sun 6 Dec 2015 21:22
Forum: Act of Aggression
Topic: [Suggestion] Implement desync detection.
Replies: 5
Views: 1016

[Suggestion] Implement desync detection.

Been desynced a few times now and I wont play anymore AoA til Eugen System creates some kind of desync detection ting that will detect a desync and bring all the players back to the same game. This has been mentioned before, and many other games got a feature like this so I dont see it beeing imposs...
by AceRevo
Thu 3 Dec 2015 05:13
Forum: Tech Support
Topic: [BUG] Cant see players name
Replies: 1
Views: 580

[BUG] Cant see players name

While in game, you cant see players name while hovering the mouse over the players, enemy or friends.

(also, players units are colored as player color (like red or blue etc..), you have to mark them so they'll turn white. Noticed this especially on infantry, with their units specialisation marker)
by AceRevo
Tue 1 Dec 2015 03:02
Forum: Act of Aggression
Topic: Missing Basic Features
Replies: 12
Views: 1819

Re: Game doesn't feel good because of missing easy to make Basic Features. Revealed resources, set Team colours etc.

emh.. unrevealed resources is just a part of the game. Minesweeper wouldnt be the same if you could see all the hidden bombs xD

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