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by Steamfunk
Tue 26 Jun 2018 20:56
Forum: Wargame : Red Dragon
Topic: Fine-tuning NK/China
Replies: 4009
Views: 257521

Re: Fine-tuning NK/China

And yeah, i mixed up the factoriya with the shitty fleyta on the Mi-25, oh well. And the Z-9 does indeed usually transports specialists teams IRL or stuff like SF, sniper etc. Faktoriya uses the same icon as the Fleyta, this caused some confusion when Fagot-M was introduced. Funnily enough IRL the ...
by Steamfunk
Sat 9 Jun 2018 21:33
Forum: Wargame : Red Dragon
Topic: Detailed presentation of a new idea for the Wargame series
Replies: 18
Views: 1855

Re: Detailed presentation of a new idea for the Wargame series

ERA shouldn't be effective in same spot twice The thing is, it's very effective against HEAT but you'll still lose tanks to stuff like Milan, TOW etc. That's mitigated somewhat by the damage model but I still think it should be addressed. I actually like the idea of spyplanes and was going to post ...
by Steamfunk
Sat 9 Jun 2018 20:06
Forum: Wargame : Red Dragon
Topic: Fine-tuning NK/China
Replies: 4009
Views: 257521

Re: Fine-tuning NK/China

The gun itself would have remained this enlarged 125mm, HEAT/KE/HE shells like usual, but high velocity sabots are a bit questionable, unless NK doesn't give a shit about barrel failure and can pump those out like cut bread. Don't know anything about this gun but the 2A46M has a quick change barrel...
by Steamfunk
Tue 29 May 2018 18:49
Forum: Wargame : Red Dragon
Topic: Your Favourite Unit?
Replies: 21
Views: 2527

Re: Your Favourite Unit?

If I had to pick one? T-55AM, same firepower as the M60A3 with lower accuracy and ROF. Shame the stab is only 15%.. it would be great if they brought back the AM-1 as well.
by Steamfunk
Tue 29 May 2018 18:36
Forum: Wargame : Red Dragon
Topic: Fine-tuning NK/China
Replies: 4009
Views: 257521

Re: Fine-tuning NK/China

Those figures for the 2A46 are wrong - barrel length is 6300mm, 48 calibers.

Barrel endurance: No requirement


What's the barrel like for this gun, is it chrome plated? Manufacture similar to the RM or is it a different process?

Thanks for the info BTW.
by Steamfunk
Mon 30 Apr 2018 21:42
Forum: Wargame : Red Dragon
Topic: One Deck to fight them all
Replies: 92
Views: 9434

Re: One Deck to fight them all

Always want to take Mi-24K, but the KA is a better option in the current state IMO. I Would like Very Good Optics and better availability (w/ appropriate price drop) personally I prefer it as it is, the Ka-52 isn't really good at anything apart from helirushing, the Hind is more flexible and slight...
by Steamfunk
Fri 27 Apr 2018 19:13
Forum: Off-Topic
Topic: Eugen employees on strike
Replies: 76
Views: 7775

Re: Eugen employees on strike

Any update on this?
by Steamfunk
Sun 25 Mar 2018 19:58
Forum: Wargame : Red Dragon
Topic: Player flow - how to design a succesful Wargame
Replies: 13
Views: 1429

Re: Player flow - how to design a succesful Wargame

People tryhard in 10v10s? What usually happens is that a few players rush one side of the map so it's usually over before you can make a cup of coffee (which is what I need to stay awake during those matches). Stats needs to be more openness to begin with. There needs to be something that shows in ...
by Steamfunk
Fri 23 Mar 2018 02:46
Forum: Wargame : Red Dragon
Topic: Player flow - how to design a succesful Wargame
Replies: 13
Views: 1429

Re: Player flow - how to design a succesful Wargame

Maybe I enjoy being bashed in the head too much, but I think playing on public servers is fine as long as there isn't a major disparity between the teams. I don't really have time to play more than a few hours a week but I can still jump on discord from time to time, depends on my schedule. We could...
by Steamfunk
Fri 23 Mar 2018 01:59
Forum: Wargame : Red Dragon
Topic: How do people stand playing conquest on popular maps?
Replies: 22
Views: 2788

Re: How do people stand playing conquest on popular maps?

RD is not micro-heavy. Well it depends on how much you think is enough, for me it's gone some way in that direction. You can do the same in conquest. Moving around, in conquest, is a solid way to avoid arty bombardment. That's the not always the case, although I think it comes down to most sectors ...

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