Search found 231 matches

Go to advanced search

by vinz75
Mon 17 Jul 2017 10:25
Forum: Wargame : Red Dragon
Topic: "light" riflemans ridiculosity
Replies: 32
Views: 2184

Re: "light" riflemans ridiculosity

Hi, My poor civilian :mrgreen: understanding on "heavy" infantry vs light infantry is that light infantry's job is to take forward positions and hold then by themselves until heavier but slower assets arrive (tanks, bradleys and heavy infantry...) This lead in RD to light infantry having m...
by vinz75
Sun 18 Jun 2017 00:19
Forum: Modding
Topic: [New mod] Give undepowered units a chance V2 - RELEASED
Replies: 11
Views: 1103

Re: [New mod] Give undepowered units a chance V2

Hello,

A new version 2 of the mod is completed :D


** All changes list in first post **
by vinz75
Thu 8 Jun 2017 19:38
Forum: Wargame : Red Dragon
Topic: AMX-30 line: Ammunitions and potential in game improvements.
Replies: 60
Views: 3000

Re: AMX-30 line: Ammunitions and potential in game improvements.

:mrgreen:
AMX30.JPG
AMX 30 Modded
AMX30.JPG (82.14 KiB) Viewed 398 times


That's an AMX30 rework I'm working on in my mod:
http://forums.eugensystems.com/viewtopic.php?f=187&t=60013

AMX30 Brennus also gains 17AP ;)

Enjoy

Vinz
by vinz75
Mon 5 Jun 2017 15:36
Forum: Modding
Topic: [New mod] Give undepowered units a chance V2 - RELEASED
Replies: 11
Views: 1103

Re: [New mod] Give undepowered units a chance V2

Hello, New changes are comming for version 1.5 :D Buff to light inf with long range AT weapon (RRguns and metys/dragoon) Buff to sniper teams (5men squads), but no main weapon ammo buff. their job is not combat. :P Buff to militia: 5pt vehicle for all, some (2 per side) loose the proptotype tag so t...
by vinz75
Tue 30 May 2017 22:54
Forum: Modding
Topic: [New mod] Give undepowered units a chance V2 - RELEASED
Replies: 11
Views: 1103

Re: [New mod] Give undepowered units a chance V2

I would suggest adding the M1IP 2275m range - it had proper FCS, laser rangefinder, etc. Not sure if its within your scope, though, as that would be messing with medium priced units :D Hello HrcAk47, Here's a special version for you. It contains all the changes plus the AbramsIP with 2275m range (A...
by vinz75
Mon 29 May 2017 22:26
Forum: Modding
Topic: [New mod] Give undepowered units a chance V2 - RELEASED
Replies: 11
Views: 1103

Re: [New mod] Give undepowered units a chance V2

Hello, The mod is finished. I have added the download link in the first page :D Also for you another goody: A file that allows me to find the value of a tank / canon FSV based on AP, rpm and armor ;) Formula: ( AP * ROF + AV *( AV *2+ AP )/3)/5 (open office format) https://drive.google.com/file/d/0B...
by vinz75
Sun 28 May 2017 22:02
Forum: Modding
Topic: Playing both sides
Replies: 2
Views: 284

Re: Playing both sides

Hello The MarraMan,

From my understanding of the modding tools, what you ask is way beyond the capabilities of a mod. :|
It impacts the actual game mecanics

Vinz
by vinz75
Fri 26 May 2017 21:09
Forum: Modding
Topic: [New mod] Give undepowered units a chance V2 - RELEASED
Replies: 11
Views: 1103

Re: [New mod] Give undepowered units a chance V2

I would suggest adding the M1IP 2275m range - it had proper FCS, laser rangefinder, etc. Not sure if its within your scope, though, as that would be messing with medium priced units :D Hi, I messed with the AMX40 so the price tag is not the reason I left it alone :) I won't argue on reality, I don'...
by vinz75
Fri 26 May 2017 08:05
Forum: Modding
Topic: [New mod] Give undepowered units a chance V2 - RELEASED
Replies: 11
Views: 1103

Re: [New mod] Give undepowered units a chance V2

The W:AB Noob wrote:Nice to see you on the forums again, Vinz!


Hello Wab Noob,

Good to see the "shopkeeper" is still there ;-)

Vinz
by vinz75
Fri 26 May 2017 07:59
Forum: Modding
Topic: [New mod] Give undepowered units a chance V2 - RELEASED
Replies: 11
Views: 1103

Re: [New mod] Give undepowered units a chance V2

I like the medium arty price buffs, with your prices they can actually be considered (in some decks) now. Hello HrcAk47, Glad you like it, I took a lot of fire from vets when I first talked about that :lol: Also for a future release I may also consider nerfing 120/160mm mortars range so that dumb H...

Go to advanced search