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by lionel23
Sun 4 Mar 2012 09:30
Forum: Wargame : European Escalation
Topic: Multipe Profiles for one account?
Replies: 5
Views: 743

Re: Multipe Profiles for one account?

Buy another copy of the game? The reason for that is how the single player links your Command Stars to the multiplayer account.
by lionel23
Sun 4 Mar 2012 09:30
Forum: Wargame : European Escalation
Topic: Morale - regeneration should depend on HP?
Replies: 48
Views: 4439

Re: Morale - regeneration should depend on HP?

Easiest solution - Make vet have better morale recovery and resistance than it currently is, no need to start making this complicated.
by lionel23
Sun 4 Mar 2012 09:28
Forum: Wargame : European Escalation
Topic: Borderline exploit (supply vehicles)
Replies: 4
Views: 999

Re: Borderline exploit (supply vehicles)

Exactly, if the guy is 'rushing' empty trucks at you for points.. blow them up while they're coming at you, it's not like they have a lot of armor.
by lionel23
Sun 4 Mar 2012 09:27
Forum: Wargame : European Escalation
Topic: Cheating will kill this game
Replies: 9
Views: 1114

Re: Cheating will kill this game

So you're saying there is a legion of cheaters... yet I have been playing nonstop since beta and my 16 other friends who play just as much as me and play ranked games (with a long winning streak) have yet to see any hackers... and you won't post replays? It sounds like someone is just a sore loser h...
by lionel23
Sun 4 Mar 2012 05:51
Forum: Wargame : European Escalation
Topic: Air cav
Replies: 6
Views: 1091

Re: Air cav

It's a very viable tactic, Nato I think being best at doing this. If you think about it most people will only leave arty and some AA units... which means you land in a far corner of their home spawn, neutralize it and hunt their CV... blow it to hell and call in armor to sweep the arty out, win win ...
by lionel23
Sun 4 Mar 2012 05:46
Forum: Wargame : European Escalation
Topic: Sams, mobile firing?
Replies: 4
Views: 484

Re: Sams, mobile firing?

Thanks, I don't have the manual PDF handy but that info helps those who don't know about the differences in the different AA missile systems ^^
by lionel23
Sun 4 Mar 2012 03:23
Forum: Wargame : European Escalation
Topic: Another Unit Limit Thread!
Replies: 2
Views: 507

Re: Another Unit Limit Thread!

The unit number in the column.. for example the last variant of the Abrams can only ever have 4... now with the single player they may 'vet up' and which case you have to call all the abrams on based on their vet (so if you got 1 to Vet 5, 2 at Vet 2 and 1 at Vet 1, you need to click the appropriate...
by lionel23
Sun 4 Mar 2012 03:20
Forum: Wargame : European Escalation
Topic: Redundant NATO units
Replies: 53
Views: 5130

Re: Redundant NATO units

Hehe hey Salan :P Anyway, when using the roads the M113 still gets great distance. It refills fast and I believe doesn't consume as much supply (not at home to check the entry), but for all intents and purposes in how I play my deck it fits me very well, also why I use German Jagers as they come in ...
by lionel23
Sun 4 Mar 2012 02:45
Forum: Wargame : European Escalation
Topic: infantry and how to use them
Replies: 9
Views: 1317

Re: infantry and how to use them

AA inf has plenty of mobility. You use them to screen your advance and move them in groups of 5 from hedge to hedge. Once they are in position, bring up the armor. Any helicopter that comes gets blown out of the sky instantly when 4-8 stingers all lock on and take it down. And they stay hidden very ...
by lionel23
Sun 4 Mar 2012 02:43
Forum: Wargame : European Escalation
Topic: Limiting number of FOBs globally
Replies: 8
Views: 1116

Re: Limiting number of FOBs globally

That's the best situation to have your enemy deploy a FOB/artillery in forests, deploy some Special Forces and walk right up to him (he can't see you), nuke all his arty.. it's too slow to escape in woods, capture the FOB and he'll have a very hard time committing enough forces to rout them as you d...

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