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by oompah
Thu 28 Apr 2016 22:53
Forum: Off-Topic
Topic: 8-bit armies
Replies: 14
Views: 1925

Re: 8-bit armies

8-bit is definitely a different experience when compared to AoA however, keep in mind 8-bit already is positioned as a cheap one-time buy with a solid core game that Petro is going to continue to iterate on. I should add too that the concurrent user numbers keep growing, right now it's at an all-tim...
by oompah
Thu 28 Apr 2016 21:32
Forum: Off-Topic
Topic: 8-bit armies
Replies: 14
Views: 1925

Re: 8-bit armies

actually here is a nice cast of a match

simple
clean
fun
fast

https://www.youtube.com/watch?list=PLOR ... rLbOBCQNP8
by oompah
Thu 28 Apr 2016 21:19
Forum: Off-Topic
Topic: 8-bit armies
Replies: 14
Views: 1925

8-bit armies

for all of you RTS grognards who enjoy AoA you might want to also go take a look at 8-bit armies. I have about 40 hours in so far (just came out last Friday, although I got it a week early) and I can say it is truly an awesome little title. Along with AoA it currently ranks as my favorite RTS PvP ex...
by oompah
Sat 26 Mar 2016 15:36
Forum: Act of Aggression
Topic: The Puma.
Replies: 35
Views: 2404

Re: The Puma.

in vanilla AoA, Chimera was the turtle early, expand late side. They used expanding, turrets, smoke, mirrors to compete until they could territory grab. Not sure how it plays out in the new build, but it's ok to have a side designed to not be equal early.
by oompah
Fri 25 Mar 2016 17:17
Forum: Act of Aggression
Topic: Economy considerations
Replies: 74
Views: 3852

Re: Economy considerations

Hmm, how about this? - HQ acts as a refinery, can build tankers. - Refineries are more expensive (but cheaper than a new HQ) - Refineries have less HP - Reduce the amount of oil in a well to 1/4. - Multiply the number of oil wells on the map by 4. Scatter them all over the map. So you dont need to ...
by oompah
Mon 21 Mar 2016 21:02
Forum: Act of Aggression
Topic: Reboot Edition beta is LIVE!
Replies: 24
Views: 2902

Re: Reboot Edition is LIVE!

huge step in the right direction, bravo If possible I'd suggest some cosmetic tweaking to resourcing, possibly make the oil areas an actually field more like in the original and forgoe building an extractor (just have an extractor or several extractors already plugged in to the field) and then cosme...
by oompah
Sat 19 Mar 2016 15:12
Forum: Act of Aggression
Topic: Sad we lost the credit purchases
Replies: 22
Views: 1232

Re: Sad we lost the credit purchases

Off topic, but on the subject of spam prevention (and also to weaken OP units), I've always favored the "discovering weakness" mechanic (aka reverse veterancy). IE. Every time I kill an Abrams, my entire army discovers a little bit more about its weaknesses, and thus gets a damage and def...
by oompah
Fri 18 Mar 2016 22:22
Forum: Act of Aggression
Topic: "Reboot" Beta starts on Monday!
Replies: 65
Views: 4955

Re: "Reboot" Beta starts on Monday!

awesome, I am an RTS grognard (44 years old) been playing RTS and loving it since C&C in 1995

I love you guys, keep it up
by oompah
Thu 17 Mar 2016 18:48
Forum: Act of Aggression
Topic: We need a clan system and proper ladders.
Replies: 5
Views: 419

Re: We need a clan system and proper ladders.

awesome, I made the site - going strong 13 years

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