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by Bigoudi
Wed 2 Sep 2015 10:32
Forum: Act of Aggression
Topic: Sniper Upgrade on "S" Hotkey..obvious issue
Replies: 7
Views: 827

Re: Sniper Upgrade on "S" Hotkey..obvious issue

Hi, The Heavy Barrel upgrade's hotkey is currently "H". What means currently? In the patch which comes out tomorrow? I just played and it is on "S" as I have said above... Yes, I wasn't clear: on the updated version you'll get, the hotkey has been changed to "H". Pleas...
by Bigoudi
Tue 1 Sep 2015 16:55
Forum: Act of Aggression
Topic: Creating an account [Help]
Replies: 1
Views: 265

Re: Creating an account [Help]

Hi Tym
Juste send an email at eugsupport[at]eugen.fr with all the details!
Cheers,
by Bigoudi
Tue 1 Sep 2015 16:54
Forum: Act of Aggression
Topic: Sniper Upgrade on "S" Hotkey..obvious issue
Replies: 7
Views: 827

Re: Sniper Upgrade on "S" Hotkey..obvious issue

Hi,
The Heavy Barrel upgrade's hotkey is currently "H".
by Bigoudi
Tue 1 Sep 2015 15:56
Forum: Tech Support
Topic: Bug´s that need to get fixed (After release)
Replies: 38
Views: 3736

Re: Bug´s that need to get fixed before release day

Neuron´s anti aircraft missile seem to also have unlimited ammo. Oh yeah and I would beg you to fix that stuff with infinite ammo on some Planes it is broken as hell and totally frustrating to see Lightnings being better than PAK FA´s. At the moment, we don't have a fix since our constraint is that...
by Bigoudi
Tue 1 Sep 2015 15:17
Forum: Tech Support
Topic: Bug´s that need to get fixed (After release)
Replies: 38
Views: 3736

Re: Bug´s that need to get fixed before release day

Here's what we can answer to this list so far: General Bug´s ⋅ Observer mode is still bugged (if you switch visions you do not see buildings anymore) ⋅ Cant see resources on observer mode anymore. We have corrected it, and after a test, the only bug we've found on our current ver...
by Bigoudi
Thu 20 Aug 2015 19:03
Forum: Act of Aggression
Topic: [AoA Beta] Patch v.446 : Hold fire for stealth units
Replies: 18
Views: 2902

Re: [AoA Beta] Patch v.446 : Hold fire for stealth units

fujix wrote:Nice job with the fast patch for this. Is this a hotfix until we get the hold fire button?


Yes it is. And the button will arrive... well... soon™ !
by Bigoudi
Thu 20 Aug 2015 18:36
Forum: Act of Aggression
Topic: [AoA Beta] Patch v.446 : Hold fire for stealth units
Replies: 18
Views: 2902

[AoA Beta] Patch v.446 : Hold fire for stealth units

PATCHLOG v.446 GENERAL - All stealth units will now have the "hold fire" behaviour by default exept stealth planes patrolling above an area that will fire when an appropriate target is available. - The only exeption is the AMOS upgraded with the "optical camouflage bricks" that ...
by Bigoudi
Wed 19 Aug 2015 18:27
Forum: Act of Aggression
Topic: [AoA Beta] Patch v.443
Replies: 99
Views: 9358

[AoA Beta] Patch v.443

PATCHLOG v.443 NEW FEATURE : - Adding a « No superweapon » game option in the lobby. BUG FIXES : - Fixing a bug preventing some units to automatically fire when they should (such as the Cartel’s Artillery turret). - Fixing some typos in units hints, notably Cartel’s ones. BALANCE : GENERAL We first...
by Bigoudi
Wed 19 Aug 2015 11:41
Forum: Act of Aggression
Topic: Logging in problems
Replies: 8
Views: 812

Re: Logging in problems

Problem solved.
Thread locked.
by Bigoudi
Wed 19 Aug 2015 11:39
Forum: Act of Aggression
Topic: hacker report + replay
Replies: 9
Views: 1022

Re: hacker report + replay

when i attacked him with the crushers he lunched at me 6 f35's, you just cant make 2 aircontroll towers and 6 f16's that early, try it by yourself how fast can you build it... He has four planes not six when you arrive with the crushers. And I assure you, you can have 2 Air control centers and four...

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