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by darksx
Tue 10 Oct 2017 16:45
Forum: Wargame : Red Dragon
Topic: New update: Steam friend system
Replies: 20
Views: 4862

Re: New update: Steam friend system

Very nice,

But I really wish you guys would either release a new map pack, or at least release the tools so we can build maps for the game.

I have a bunch of maps I created from the original game that I would love to convert over. But we cant do that unless you guys give us the tools to do it.
by darksx
Thu 28 Apr 2016 17:30
Forum: Act of Aggression
Topic: [AoA Reboot Beta] Patch v.390 ... + NEW MAP
Replies: 98
Views: 6689

Re: [AoA Reboot Beta] Patch v.390 ... + NEW MAP

As always, thank you EUG for the patches and the new maps.

I hope we will see an 8 player map soon.

Thanks guys,

Rick
by darksx
Sat 16 Apr 2016 04:54
Forum: Act of Aggression
Topic: PHILOSOPHER'S PATH: incoming new map for AoA: Reboot beta
Replies: 13
Views: 1447

Re: PHILOSOPHER'S PATH: incoming new map for AoA: Reboot beta

Thanks EUG, this maps looks awesome, I cant wait to try it out. Love maps with brides to defend against.

love it!!
by darksx
Wed 13 Apr 2016 16:10
Forum: Act of Aggression
Topic: Reboot Edition beta is LIVE!
Replies: 24
Views: 2522

Re: Reboot Edition beta is LIVE!

We have pushed the button: the beta is now live on Steam. If you don't get an automatic download, just reboot Steam. Your AoA launcher will remain unchanged in your library, but will open a new window: http://i.imgur.com/ic55ydd.png With it, you can choose which edition you want to play every time ...
by darksx
Wed 13 Apr 2016 16:05
Forum: Act of Aggression
Topic: Skirmish map bug
Replies: 15
Views: 1299

Re: Skirmish map bug

[EUG]MadMat wrote:So, we've nailed the bug, it will be fixed in an upcoming patch.


MadCat, I've been seeing this too on a few maps. Found it on Hold the Line last night too.

Add this one to the list of maps needing attention.

Thank you,
by darksx
Wed 13 Apr 2016 15:59
Forum: Act of Aggression
Topic: Edit: AI on Guardian Rift Map Bugged.
Replies: 0
Views: 461

Edit: AI on Guardian Rift Map Bugged.

Sorry, I was mistaken on the map I added some new comments here. EUG, We tried to play against two Chimera AI on this map and the AI did not build their refineries. Same issue that was occurring on some of the other maps before the patch. AI sat there and did nothing. I did not try the other AI fact...
by darksx
Fri 8 Apr 2016 21:16
Forum: Act of Aggression
Topic: [AoA Reboot Beta] Patch v.335 ... + NEW MAP
Replies: 55
Views: 4611

Re: [AoA Reboot Beta] Patch v.335 ... + NEW MAP

Well the map offers different playstyles but it is way too big...I would say it is boring...maybe it just not fits my playstyle. Ahh, maybe it's just you. because I love the size of this new map. Devs, did you guys fix the issue with the AI, Not building a refinery at the start of the game? I've ha...
by darksx
Thu 25 Feb 2016 19:09
Forum: Modding
Topic: [Mod Request] Double total resources of each site
Replies: 11
Views: 3206

Re: [Mod Request] Double total resources of each site

Hey there, I've been trying to follow this method for quite some time now, I'm pretty sure Ive changed all of the right values in the correct instances but Im not having any luck seeing my changes reflected in-game. have you been able to successfully edit the amount of starting resources in the node...
by darksx
Sun 25 Oct 2015 21:25
Forum: Modding
Topic: [Mod Request] Double total resources of each site
Replies: 11
Views: 3206

Re: [Mod Request] Double total resources of each site

Data are here: Data\ACTOFRUSE\PC\770000573\NDF_Win.dat\pc\ndf\patchable\gfx\everything.ndfbin\TStockedResourceDescriptionWithParameters Instances: Aluminium: 38623 Oil: 38665 Rare earth: 38707 (For the version 543: Aluminium: 38657 Oil: 38699 Rare earth: 38741) Then you have to edit DefaultAmount a...
by darksx
Mon 14 Sep 2015 22:43
Forum: Act of Aggression
Topic: [AoA] Patch v.573
Replies: 43
Views: 3429

Re: [AoA] Patch v.573

Still waiting for Chimera buff.... At this rate I just uninstall this game, and reinstall it next year. Hopefully Chimera gets its needed buffs by then :( http://forums.eugensystems.com/viewtopic.php?f=192&t=55172 http://forums.eugensystems.com/viewtopic.php?f=192&t=55140 http://forums.euge...

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