Search found 13 matches
- Fri 19 Mar 2021 14:36
- Forum: Modding
- Topic: New MOD for latest reboot 780095353
- Replies: 1
- Views: 751
Re: New MOD for latest reboot 780095353
excellent! it is running well for 780061183 also.AI gives up the rush statics at early stage and develops more artillery units at later stage. compared to USA or Chimera,Cartel should build more defense buildings.
- Mon 25 Jul 2016 11:50
- Forum: Act of Aggression
- Topic: AI's behavior
- Replies: 2
- Views: 1148
Re: AI's behavior
Agreed, the defense cheese is good but it should cover all flanks, not just those face to the enemy. Also it would be cool if the AI tried randomized set of strategies, that way it would become less predictable, you know, sometime it attacks you with light units first, other with copters. It is sop...
- Sun 24 Jul 2016 17:04
- Forum: Act of Aggression
- Topic: AI's behavior
- Replies: 2
- Views: 1148
AI's behavior
1、most chimera's turrets do not upgrade the anti-tank gun, and the icon text is still gatling gun. 2、USA and Chimera's defence line is very well , but easy to flank to attack the base, maybe AI should build some turrets on the flank route. 3、USA AI should build more patriot in the base, Chimera shou...
- Fri 15 Apr 2016 03:10
- Forum: Act of Aggression
- Topic: PHILOSOPHER'S PATH: incoming new map for AoA: Reboot beta
- Replies: 13
- Views: 2812
Re: PHILOSOPHER'S PATH: incoming new map for AoA: Reboot beta
Thank you to issue new map, I want more maps,especially irregular maps,which have asymmetric and complicated terrain, All AI should build more economy buildings and air control tower behind base ,more turrets at important crossroads and perimeter of bases,sometimes USA AI will build many turrets,but...
- Tue 12 Apr 2016 08:15
- Forum: Act of Aggression
- Topic: Skirmish map bug
- Replies: 15
- Views: 3009
Re: Skirmish map bug
[EUG]MadMat wrote:What is "the" map you're talking about?
Is it a specifi one? Which settings?
As I'm typing this, I'm watching a Cartel AI deploying its base normally on Lucha Libre ...
Do you have more details/replays?
the map is guardian rift,not Lucha Libre.
- Mon 11 Apr 2016 05:49
- Forum: Act of Aggression
- Topic: Skirmish map bug
- Replies: 15
- Views: 3009
Re: Skirmish map bug
I have installed patch v335, cartel AI does not build anything or just build a refinery on the map of guardian rift,I remember cartel AI can develop the base on the map in the early version. Damn, you people are playing that crappy map even in skirmish :D actually,I have played every map in skirmis...
- Sun 10 Apr 2016 17:08
- Forum: Act of Aggression
- Topic: Skirmish map bug
- Replies: 15
- Views: 3009
Skirmish map bug
I have installed patch v335, cartel AI does not build anything or just build a refinery on the map of guardian rift,I remember cartel AI can develop the base on the map in the early version.
- Sat 26 Dec 2015 02:53
- Forum: Act of Aggression
- Topic: What you and/or me would like to see in a new iteration of AoA (or get modded)
- Replies: 16
- Views: 2168
Re: What you and/or me would like to see in a new iteration of AoA (or get modded)
1、All buildings of each faction can be garrisoned except the turret. 2、All factions can build bunker to garrison. 3、The economy building of all factions can trade the resource, the ratio of oil,aluminum,rare earth is 1:2:3. 4、All faction should have a building to trade mercenary weapon or unit. 5、In...
- Mon 21 Dec 2015 11:01
- Forum: Act of Aggression
- Topic: AI problem
- Replies: 7
- Views: 1345
Re: AI problem
3、All AI just build one light vehicle factory and one heavy vehicle factory and so on,maybe they should build more factories and produce vehicles at same time. 4、AI can not cancel the production sequence, when it lacks some resource because the refineries have been destroyed or something,AI can not ...
- Mon 21 Dec 2015 07:57
- Forum: Act of Aggression
- Topic: AI problem
- Replies: 7
- Views: 1345
AI problem
1、Chimera’s very hard AI likes producing so many crushers(mine truck),and does not expand the base to build refinery on other location,does not build any defense building.
2、All AI do not build any economy building, when the resource is dried, there are no funds to produce any unit.
2、All AI do not build any economy building, when the resource is dried, there are no funds to produce any unit.