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by foen
Mon 21 Mar 2016 19:20
Forum: Tech Support
Topic: [Reboot Version] UI bug
Replies: 3
Views: 712

Re: [Reboot Version] UI bug

before it was -1 in red for example if you did not have enough power after the build was finished and else it would just display -1 in white :)
by foen
Mon 21 Mar 2016 18:59
Forum: Tech Support
Topic: [Reboot Version] UI bug
Replies: 3
Views: 712

[Reboot Version] UI bug

hi iam here to report a bug for the reboot edition :)

if you have enough power the ui display it in red !
by foen
Wed 6 Jan 2016 18:29
Forum: Modding
Topic: Casting UI Mod Request
Replies: 18
Views: 5059

Re: Casting UI Mod Request

you can read it from the game memory when its running.
by foen
Wed 6 Jan 2016 03:49
Forum: Modding
Topic: Casting UI Mod Request
Replies: 18
Views: 5059

Re: Casting UI Mod Request

So what's hooking the endscreen? // this is the function used to render a single frame void render_frame(void) { d3ddev->BeginScene(); // begins the 3D scene // do 3D rendering on the back buffer here d3ddev->EndScene(); // ends the 3D scene d3ddev->Present(NULL, NULL, NULL, NULL); // displays the ...
by foen
Wed 6 Jan 2016 02:16
Forum: Modding
Topic: Casting UI Mod Request
Replies: 18
Views: 5059

Re: Casting UI Mod Request

Oh my gosh. I am astonished, because besides colors, images, and text, I didn't know it was even possible to mod the UI. Wow, this blows my mind. How did you get the clock on the top right? Is that local time or time until game ends? Is the resources bar the total of all networks? What classes did ...
by foen
Tue 5 Jan 2016 19:12
Forum: Modding
Topic: Casting UI Mod Request
Replies: 18
Views: 5059

Re: Casting UI Mod Request

do you hate to wait aswell ?
by foen
Tue 5 Jan 2016 17:19
Forum: Modding
Topic: Casting UI Mod Request
Replies: 18
Views: 5059

Re: Casting UI Mod Request

Oh my gosh. I am astonished, because besides colors, images, and text, I didn't know it was even possible to mod the UI. Wow, this blows my mind. How did you get the clock on the top right? Is that local time or time until game ends? Is the resources bar the total of all networks? What classes did ...
by foen
Tue 5 Jan 2016 00:43
Forum: Modding
Topic: Casting UI Mod Request
Replies: 18
Views: 5059

Re: Casting UI Mod Request

i started to research on how i can add stuff to the ui got some basic stuff to work but not sure if i would go much into this
cos my art skillz are none
by foen
Sat 19 Dec 2015 21:30
Forum: Act of Aggression
Topic: [Changes for the good] Please remove Guardian Rift from the map pool
Replies: 23
Views: 1616

Re: [Changes for the good] Please remove Guardian Rift from the map pool

create your own game. choose map and wait ?
maybe easier then ask for them to remove a map you don't like ?
by foen
Thu 17 Dec 2015 15:06
Forum: Act of Aggression
Topic: Player-Database, ReplayBrowser and Game-News: welcome to actofaggression-replaytool.com
Replies: 12
Views: 7154

Re: Player-Database, ReplayBrowser and Game-News: welcome to actofaggression-replaytool.com

Gravitonia wrote:Great tool, great initiative!

Improvement tip: Able to select multiple replays using SHIFT and/or CTRL, just like in Windows Explorer (for mass deletion).


thx for the feedback!
i added the multi select feature if you redownload the tool you should be able to use it

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