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by PapaKarlo
Fri 18 Sep 2015 08:38
Forum: Act of Aggression
Topic: List of common feature and improvement requests by the community.
Replies: 105
Views: 9444

Re: List of common feature and improvement requests by the community.

Make Abrams TUSK tanks a different buildable units, that unlocks via TUSK upgrades (costing summary of current "Abrams+upgrade/s"). And make TUSK upgrade for Strikers automatic via research. These units right now are the only one in the whole game, that request personal upgrades - it's unc...
by PapaKarlo
Fri 18 Sep 2015 07:55
Forum: Act of Aggression
Topic: Is there an easy counter to Koalitsija?
Replies: 6
Views: 645

Re: Is there an easy counter to Koalitsija?

F35s worked for me. I got 5 of them and were sending them in wide ark to the middle of the map every time they refueled. Pumas and Rhinos with some scouts worked okayish too, but with losses. repair vehicles and building were obvious must have. I have to say, that this mission was rubbish at best. C...
by PapaKarlo
Wed 16 Sep 2015 13:31
Forum: Tips & Tutorials
Topic: Utilising Plane AI properly
Replies: 6
Views: 971

Re: Utilising Plane AI properly

Actually it would've been much better, if planes were controlled like airstrikes from World in Conflict - it'll show you the attack pattern, you'll get to choose the angle of approach and the plane will do the rest. Problem is that you can choose angle to fly from the edge on the enemy side and dro...
by PapaKarlo
Wed 16 Sep 2015 10:00
Forum: Tips & Tutorials
Topic: Utilising Plane AI properly
Replies: 6
Views: 971

Re: Utilising Plane AI properly

I think biggest tip for using ground attack planes is to send them in slightly different directions. When they fly one after the other they all shoot at one target until it's dead (which is 1-2 missiles and others'll go to waste). Last Chimera mission for me was in sending US planes in big arc to in...
by PapaKarlo
Thu 10 Sep 2015 07:17
Forum: Act of Aggression
Topic: Secondary Objectives
Replies: 3
Views: 223

Re: Secondary Objectives

And yes, a cookie will be nice.
Achievements are okay, but if I decide to play the campaign again - all these side objectives would be meaningless.
by PapaKarlo
Wed 9 Sep 2015 22:36
Forum: Act of Aggression
Topic: Secondary Objectives
Replies: 3
Views: 223

Secondary Objectives

Hey there, a little feedback about campaign. I'm pretty disappointed in secondary objectives in it. In the majority these objectives are there only for the achievements. I see the reason in this simplistic role - replayability and stuff, but some of them are very dull ("have 10 tanks, don't los...

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