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by Gravitonia
Sun 20 Dec 2015 22:14
Forum: Act of Aggression
Topic: [Changes for the good] US bunker needs tuning down
Replies: 38
Views: 3214

Re: [Changes for the good] US bunker needs tuning down

Speaking as an US player for the most part, I totally agree with nerfing US MG nests. Removing the global projection upgrade should be enough. As I see it, that's the "game breaking" feature. At least, that upgrade should only be available at defcon 1 and be more expensive.
by Gravitonia
Thu 17 Dec 2015 01:03
Forum: Act of Aggression
Topic: Player-Database, ReplayBrowser and Game-News: welcome to actofaggression-replaytool.com
Replies: 12
Views: 5819

Re: Player-Database, ReplayBrowser and Game-News: welcome to actofaggression-replaytool.com

Great tool, great initiative!

Improvement tip: Able to select multiple replays using SHIFT and/or CTRL, just like in Windows Explorer (for mass deletion).
by Gravitonia
Thu 17 Dec 2015 00:44
Forum: Act of Aggression
Topic: [Suggestion] Improve late game performance
Replies: 8
Views: 1232

Re: [Suggestion] Improve late game performance

Starcraft 2 runs much worse than this game on my PC and with less units on screen. I have both games on High details with some especially costly stuff on low or off. If Starcraft 2 didn't have a unit cap I think it would run 3x worse than AoA. Considering the amount of stuff going on in this game, ...
by Gravitonia
Fri 11 Dec 2015 03:39
Forum: Tech Support
Topic: Replays made prior to Patch v.739 doesn't work.
Replies: 3
Views: 417

Re: Replays made prior to Patch v.739 doesn't work.

That did it :)

Into development myself so I know how easy it's to forget all those "apply manually after automation tools has been running" things ;)
by Gravitonia
Fri 11 Dec 2015 03:28
Forum: Act of Aggression
Topic: [Suggestion] Improve late game performance
Replies: 8
Views: 1232

Re: [Suggestion] Improve late game performance

If you haven't noticed performance problems with this game, you haven't played any large scale games with large amount of active units. As a game developer you constantly have to make tradeoffs in regards to performance, and there are plenty of artificial limits in other RTS games to make sure they ...
by Gravitonia
Fri 11 Dec 2015 00:40
Forum: Act of Aggression
Topic: [Suggestion] Improve late game performance
Replies: 8
Views: 1232

[Suggestion] Improve late game performance

We all love our large scale battles with massive armies clashing into each other. With AOA, that means the game will come to a complete and utter crawl, and the fun dies away. Ideally, engine performance should be improved, but being an aspiring game developer myself, I know this is very hard and pr...
by Gravitonia
Thu 10 Dec 2015 20:38
Forum: Tech Support
Topic: Replays made prior to Patch v.739 doesn't work.
Replies: 3
Views: 417

Replays made prior to Patch v.739 doesn't work.

All replays made prior to this patch can't be viewed. Please fix this, thanks.

See attached replay.

Also, it would be nice to have a popup to inform about a new patch has been applied and the changes in that patch. Additionally, a history of patch changes should be viewable from within the game.
by Gravitonia
Thu 10 Dec 2015 18:01
Forum: Act of Aggression
Topic: [AoA] Patch v.739 (fixes)
Replies: 6
Views: 1656

Re: [AoA] Patch v.739 (fixes)

All replays made prior to this patch can't be viewed. Please fix this, thanks.

Also, it would be nice to have a popup to inform about a new patch has been applied and the changes in that patch. Additionally, a history of patch changes should be viewable from within the game.

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