Search found 57 matches

Go to advanced search

by foxdie
Fri 19 May 2017 13:02
Forum: General Discussions
Topic: The function of AA?
Replies: 8
Views: 635

Re: The function of AA?

I only bring in AA if it can serve the ground purpose too. Specifically the tri polston (even post nerf) and Flak 88. Which can reliably scare off attacks if well placed. My primary method of defeating planes is covered by my own ASF. But the points loss from attacking planes doesn't generally justi...
by foxdie
Wed 5 Oct 2016 10:27
Forum: Wargame : Red Dragon
Topic: Bug/Inconsistency Thread.
Replies: 864
Views: 37343

Re: Israeli DLC Bug Thread.

Also is the Israel small mortar, the Laish suppose to have smoke? i've not tested but at the very least the tag is missing from the armoury screen.
by foxdie
Wed 29 Jun 2016 14:45
Forum: Wargame : Red Dragon
Topic: AA design and improvement discussion
Replies: 25
Views: 1108

Re: AA design and improvement discussion

Anyone who plays modern fighter sims will tell you to remember the energy cost of fighting gravity on launch, that's why any comparable system launched at attitude will always have an advantage over ground launched systems. Without even considering the energy saved by launching from 1000kph vs launc...
by foxdie
Sat 27 Feb 2016 16:10
Forum: Wargame : Red Dragon
Topic: Wargame: Red Dragon Unit Database
Replies: 119
Views: 11321

Re: Wargame: Red Dragon Unit Database

Yes me too. I'll try and get a new dump sorted in the next week. TO be honest im not really active in the RD world anymore, didn't even realize there was a new a patch tbh.

Urho, you have PM.
by foxdie
Fri 22 Jan 2016 20:28
Forum: Wargame : Red Dragon
Topic: Wargame: Red Dragon Unit Database
Replies: 119
Views: 11321

Re: Wargame: Red Dragon Unit Database

im uploading the the next bulk changes in the next few hours, it includes ECM for planes, supplies for logi, and dispersion for arty. I've not yet fixed top armor. If you post the algorithm, i'll take a look at it. I think the issue is with my original export. I'm a little tied up at the moment wit...
by foxdie
Mon 18 Jan 2016 10:47
Forum: Wargame : Red Dragon
Topic: Wargame: Red Dragon Unit Database
Replies: 119
Views: 11321

Re: Wargame: Red Dragon Unit Database

im uploading the the next bulk changes in the next few hours, it includes ECM for planes, supplies for logi, and dispersion for arty.
I've not yet fixed top armor.
by foxdie
Thu 14 Jan 2016 19:52
Forum: Wargame : Red Dragon
Topic: Wargame: Red Dragon Unit Database
Replies: 119
Views: 11321

Re: Wargame: Red Dragon Unit Database

I did get it thanks. I'm just a little pre-occupied. Now you've given me the heads up in the location of the values it should just be a case of exporting and adjusting my formula
by foxdie
Thu 14 Jan 2016 12:38
Forum: Wargame : Red Dragon
Topic: The stun feature!
Replies: 43
Views: 1860

Re: The stun feature!

On the subject of grenades. As part of my college course i did week course with the British army, we were taught grenades (frag) are meant to maim, not necessarily to kill, its support tool designed to provide the initiative on attack, or break the enemies initiative when defending. Similar way the ...
by foxdie
Wed 13 Jan 2016 11:24
Forum: Wargame : Red Dragon
Topic: Wargame: Red Dragon Unit Database
Replies: 119
Views: 11321

Re: Wargame: Red Dragon Unit Database

Theres nothing wrong with the front end stuff re the top armour, i think its an issue with my exported data not picking up the correct value. I'll have re-export tonight and take a look. I've also got another issue with stabiliser. but i think i know the problem, Rarden showing 5% for instance. EDIT...
by foxdie
Mon 11 Jan 2016 23:02
Forum: Wargame : Red Dragon
Topic: Wargame: Red Dragon Unit Database
Replies: 119
Views: 11321

Re: Wargame: Red Dragon Unit Database

Hi, thank you. I do understand what your saying. But at the moment its easier for me to develop it like this, i can go back and use your suggestions after though. When i was done I was planning on just replacing the full text GETS with shortcodes, & S ="#"& t ="#"& u ...

Go to advanced search