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by Nathaniak
Mon 5 May 2014 15:06
Forum: Modding
Topic: Modding Singleplayer Campaign Political Points
Replies: 43
Views: 24092

Re: Modding Singleplayer Campaign Political Points

oyet728 wrote:pleaase help. sorry for this but what file should i open ? for modding suite , please help


Wargame Red Dragon\Data\WARGAME\PC I think.

Now, can someone tell me what I need to edit to make a campaign last longer?
by Nathaniak
Mon 14 Apr 2014 13:19
Forum: Wargame : Red Dragon
Topic: List of missing ships
Replies: 40
Views: 2700

Re: List of missing ships

Is one possible solution to the naval lack-of-units problem to add a greater range of anti-ship aircraft, and then limit them by nation/coalition? For example, if you get a Commonwealth deck, you have to use Commonwealth anti-ship aircraft, but you can still use all ships. I'm thinking that this wou...
by Nathaniak
Mon 14 Apr 2014 13:15
Forum: Wargame : Red Dragon
Topic: Soviet MANPADS should be renamed.
Replies: 22
Views: 2176

Re: Soviet MANPADS should be renamed.

+1. If I want to know at a glance which is better, I'll simply look at the prices.
by Nathaniak
Sun 13 Apr 2014 15:17
Forum: Community
Topic: Unit signatures
Replies: 758
Views: 52477

Re: Unit signatures

Any chance of a Stormer HMV one in the Eugen style? I've found a couple of pics if it would help;

Spoiler : :
Image
Image
by Nathaniak
Tue 18 Mar 2014 20:59
Forum: Wargame : Red Dragon
Topic: OPEN ACCESS IS LIVE!
Replies: 140
Views: 12262

Re: OPEN ACCESS IS LIVE!

Downloading now... at 1 megabyte/second :x
by Nathaniak
Mon 14 Oct 2013 17:46
Forum: Wargame : AirLand Battle
Topic: British units for the next DLC
Replies: 488
Views: 16882

Re: British units for the next DLC

The RAF fielded SEAD capacity in the form of the ALARM missile (According to Wikipedia, deployed from 1990). ALARM would be a unique addition because of its loiter capability, which would provide a direct counter to the 'turn off radar when SEAD near' tactic, providing a new dimension to the game. T...
by Nathaniak
Sat 12 Oct 2013 21:50
Forum: Modding
Topic: Missing bits mod (idea)
Replies: 2
Views: 497

Re: Missing bits mod (idea)

In addition: British Merlin!
by Nathaniak
Mon 26 Aug 2013 22:41
Forum: Wargame : AirLand Battle
Topic: Vote for more Wargame!
Replies: 26
Views: 1691

Re: Vote for more Wargame!

solaris wrote:The only place a +1 will matter is in the "Number of copies sold" tally sheet.


From what I've heard, those numbers aren't looking all that shabby...
by Nathaniak
Tue 13 Aug 2013 20:09
Forum: Wargame : AirLand Battle
Topic: minor nations are home to major whiners
Replies: 21
Views: 1222

Re: minor nations are home to major whiners

If a military fielded a weapon system during the game's timeframe, why shouldn't it be included. for example, the UK fielded the ALARM anti-radiation missile from 1990, earlier than many units in-game entered service. As such, there is an argument to be made to giving the UK an air asset equipped wi...
by Nathaniak
Sun 11 Aug 2013 20:01
Forum: Wargame : AirLand Battle
Topic: What do you want from the next dlc?
Replies: 98
Views: 5136

Re: What do you want from the next dlc?

I'd love a full scenario editor with Steam Workshop support. In my head, the program would open up a map of your choice, and let you cordon off a section of the map for your mission, place units, set win conditions (including 'custom' objectives - e.g. 'control this sector for x minutes', kill this ...

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