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by Rabidnid
Wed 4 Apr 2018 01:32
Forum: Wargame : Red Dragon
Topic: Player flow - how to design a succesful Wargame
Replies: 13
Views: 702

Re: Player flow - how to design a succesful Wargame

I remember my introduction to Red Dragon. Trying to play the campaign with no idea what I'm doing and failing horribly. Playing skirmish versus decks with reduced numbers of units so I wasn't overwhelmed. I think I played beyond 100 of these games before I attempted MP. Played about 300 MP player ga...
by Rabidnid
Mon 18 Dec 2017 07:42
Forum: Wargame : Red Dragon
Topic: Sooo, thinking about games limited to a particular period and type.
Replies: 3
Views: 341

Sooo, thinking about games limited to a particular period and type.

I used to run a lot of games which only allowed themed decks, which for the most part was a lot of fun and kept the worst of the cheese out of the game. With the changed to armoured decks, I'm wondering now if limiting decks to mech only might be an option. What do you guys think. Will your favourit...
by Rabidnid
Mon 11 Sep 2017 08:33
Forum: Wargame : Red Dragon
Topic: [RD] Report chat abuses & teamkilling
Replies: 1776
Views: 150321

Re: [RD] Report chat abuses & teamkilling

Team killer fruity rudy.

8:15 AM Monday Paris time. Wiped out all of his team's CVs with with 3 gunships. 10v10 mudfight map.


http://api.wargame.tools/api/rd/replays ... b2928eaa86
by Rabidnid
Tue 5 Sep 2017 08:56
Forum: Wargame : Red Dragon
Topic: Is this game near unplayable for anyone else at this point?
Replies: 16
Views: 1197

Re: Is this game near unplayable for anyone else at this point?

Maybe why they never added Bicycle infantry for Scandinavia 40 km/h offroad , maybe SF with CqC lmg. Would be cool yo Or actual cavalry. A 1950s USSR cavalry division with tanks and nukes would be cool. I know when I started playing, that making my lobbies themed decks not only made for excellent g...
by Rabidnid
Thu 31 Aug 2017 11:39
Forum: Wargame : Red Dragon
Topic: Since WG support will soon be over, i was thinking into switching to SD.
Replies: 46
Views: 3537

Re: Since WG support will soon be over, i was thinking into switching to SD.

WWII was always a terrible idea with the wargame engine. No trenches, infantry not going prone, massive levels of artillery and closet nazis all made it unworkable. Even the format of the games is silly, with meeting engagements again. Meeting engagements were to be a thing in WWIII as it is what th...
by Rabidnid
Wed 3 May 2017 10:52
Forum: Wargame : Red Dragon
Topic: About the promised buffs to RD
Replies: 314
Views: 15013

Re: About the promised buffs to RD

Sorry; I agree that RD needs buffs before other Red factions receive nerfs. You could argue the power creep, you could argue lots of people play DLC redfor, but to be honest, isn't that to be expected given that it costs money and it makes no sense to buy something if you aren't going to use it? Th...
by Rabidnid
Sat 25 Mar 2017 03:09
Forum: Tips & Tutorials
Topic: What aircraft are good for ASF and how do I use them?
Replies: 6
Views: 1430

Re: What aircraft are good for ASF and how do I use them?

You can also combine your ASF with you radar AA missiles. I mostly use the German MiG 21 ASF as it is more available and able to kill a Longbow in a single pass more than half the time. If the enemy has wandered into your AA envelope then they can add to the damage done.
by Rabidnid
Tue 21 Mar 2017 23:01
Forum: Wargame : Red Dragon
Topic: Post your best kills (RD Version)
Replies: 2011
Views: 145207

Re: Post your best kills (RD Version)

Now I'm not saying that the Granatomet AGS-17s are broken . . . ok fine.

These were trained.

http://images.akamai.steamusercontent.c ... B1D3F0789/
by Rabidnid
Sat 11 Mar 2017 20:06
Forum: Wargame : Red Dragon
Topic: [RD] Report chat abuses & teamkilling
Replies: 1776
Views: 150321

Re: [RD] Report chat abuses & teamkilling

Teamkilling


Ruminahul destroyed 2 FSK on far left of map at 10 min 20 sec with F16A and 302A

http://api.wargame.tools/api/rd/replays ... ce9d9893e6
by Rabidnid
Fri 3 Mar 2017 02:34
Forum: General Discussions
Topic: Steel division weapon ranges and unit speeds
Replies: 6
Views: 1202

Re: Steel division weapon ranges and unit speeds

The biggest question I have regarding the new game, is with the WWII setting, can we finally get realism in terms of weapon ranges and how fast units move? No reason why they should. At this stage it appears naval is gone, to be replaced by off map, and there will still be weapons that need their r...

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