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by Chagrin
Thu 14 Jul 2016 09:17
Forum: Dedicated Server
Topic: [Tool] Wargame Automatation Script
Replies: 39
Views: 5335

Re: [Tool] Wargame Automatation Script

I've been fiddling with the code and have added an autobalance feature which seems to work quite well. Basically goes in a few steps: ⋅ Sort players from highest level to lowest level ⋅ Highest level player stays on his side ⋅ Descend the list, moving players to keep le...
by Chagrin
Thu 14 Jul 2016 08:34
Forum: Dedicated Server
Topic: AW’s WRD Rcon : Managing a Wargame server
Replies: 13
Views: 2228

Re: AW’s WRD Rcon : Managing a Wargame server

You did a great job here, and I find it the best of the Rcon clients (so handy being able to pop it up in the Steam browser). My only request is that I'd like to see the capability to preload with the present server settings. As it is it's impractical for two people to use the interface at the same ...
by Chagrin
Sat 25 Jun 2016 20:22
Forum: Wargame : Red Dragon
Topic: Which other glitches are getting fixed?
Replies: 76
Views: 2733

Re: Which other glitches are getting fixed?

Razzman, your picture shows you firing a mortar at those units. You know mortars aren't that inaccurate and you can see you have a precise cluster landing right in the middle of the units. If this is the way the game is "supposed to be" then it's absolutely absurd that you would need to ba...

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