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by ilias
Fri 4 Oct 2019 16:08
Forum: Tech Support
Topic: Official servers are crashing on start
Replies: 2
Views: 1447

Re: Official servers are crashing on start

They are still crashing, if you run the servers, why you do not maintain them ?
by ilias
Sat 10 Aug 2019 14:47
Forum: Tech Support
Topic: Official servers are crashing on start
Replies: 2
Views: 1447

Official servers are crashing on start

These servers was unstable for a long time, but they was crashing about ~20% of times. Now on the game start, 2 of these servers in a row have crashed the game for 15 of 20 players.
by ilias
Mon 30 Jul 2018 09:14
Forum: Modding
Topic: Edit time limit options
Replies: 2
Views: 514

Re: Edit time limit options

Thanks alot
by ilias
Mon 30 Jul 2018 03:58
Forum: Modding
Topic: Edit time limit options
Replies: 2
Views: 514

Edit time limit options

Hi, i'm sure that already asked or figured out how to do it, but it was bit long time ago and i can't find information records about it,
The task is to change allowed in skirmish host menu "time limit" selectbox options (through wargameModdingSuite ,i guess)
by ilias
Tue 23 Jan 2018 11:38
Forum: Wargame : Red Dragon
Topic: Units rangefinding (technical)
Replies: 9
Views: 1099

Re: Units rangefinding (technical)

FrangibleCover wrote:You'll need a K-DTree for that then

looks promising, thanks
by ilias
Mon 22 Jan 2018 08:31
Forum: Wargame : Red Dragon
Topic: Units rangefinding (technical)
Replies: 9
Views: 1099

Re: Units rangefinding (technical)

What are you asking exactly? If you want to know how to measure the distance between two points on a plane, that has nothing to do with Wargame. If you want to know how to translate optics and camo values to distances, nobody has the formulas. i want to know how to find distance between 1 000 asset...
by ilias
Sun 21 Jan 2018 02:28
Forum: Wargame : Red Dragon
Topic: Units rangefinding (technical)
Replies: 9
Views: 1099

Re: Units rangefinding (technical)

apprciate seriosity on most difficult question on forum
by ilias
Sat 20 Jan 2018 23:16
Forum: Wargame : Red Dragon
Topic: Units rangefinding (technical)
Replies: 9
Views: 1099

Re: Units rangefinding (technical)

throwaway wrote:Pythagoras' theorem?

just pointless post?
by ilias
Sat 13 Jan 2018 14:10
Forum: Wargame : Red Dragon
Topic: Units rangefinding (technical)
Replies: 9
Views: 1099

Units rangefinding (technical)

Anyone know what|which system used in Wargame for measuring distances between units ? (for spotting ..)
by ilias
Wed 20 Sep 2017 20:19
Forum: Modding
Topic: Units movement speed
Replies: 1
Views: 1428

Units movement speed

There is no yet mods lowering overall units movement speed ?
Compared to act of war reboot version of act of aggression is mainly just map size and units speed increase,
it doesn't really have a lot of sense because main difference it making is: lower comfortable payer's interaction;

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