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by thatAC130
Tue 9 Jul 2019 21:33
Forum: Modding
Topic: Wargame: Ash and Shadows v2.47; ongoing APS update, Yugo upgrade
Replies: 1100
Views: 263010

Re: Wargame: Ash and Shadows v2.47; ongoing APS update, Yugo upgrade

There's a chance that most of the crashes during the 2kw campaign are caused by the different pawns used for the battlegroups, when using the Battle group manager. Used to happen to me all the time when I would edit my own missions, and i would use "import global pawns" when making the mis...
by thatAC130
Thu 20 Jul 2017 05:12
Forum: Modding
Topic: Revised Campaign Mod
Replies: 853
Views: 106571

Re: Revised Campaign Mod

Hey there guys! Sorry for being inactive for the past month, just simply got lazy at home and busy at work. As far as fixing this mod, chances are that I'll have to remake this from scratch (again) and post it as a standalone (and not with the previous versions of the mod, like i did before). Also, ...
by thatAC130
Tue 18 Jul 2017 00:15
Forum: Modding
Topic: Modder for HIRE
Replies: 5
Views: 1091

Re: Modder for HIRE

most of the features you're interested in aren't possible. current modding functionality is limited to tweaking rather than full-on content creation Unfortunately he's right. Eugen has only given us enough mod support to allow us to change only a few variables within the game. As for what you're as...
by thatAC130
Fri 23 Jun 2017 03:43
Forum: Modding
Topic: Revised Campaign Mod
Replies: 853
Views: 106571

Re: Revised Campaign Mod

Hmm did you use the BGM tool to do the entire mod, AC130? Some things will cause a crash without question despite properly compiling if you use that tool alone. Changing pawns is a surefire crash because of the BGM tool pointing to outdated instances. Yeah, that's what I did, just wanted to do a qu...
by thatAC130
Tue 20 Jun 2017 16:56
Forum: Modding
Topic: Revised Campaign Mod
Replies: 853
Views: 106571

Re: Revised Campaign Mod

Posted an update to my Google Drive link. Not sure if this is what caused any issues with the game, but i realized that in my 510064564 file, I forgot to remove the ZZ_win.dat file and put it in the previous patch's folder. Hopefully this will fix it. I will be playing a test run to see if i ca...
by thatAC130
Tue 20 Jun 2017 00:20
Forum: Modding
Topic: Revised Campaign Mod
Replies: 853
Views: 106571

Re: Revised Campaign Mod

Well looks like i get an access violation error when i try and load the game. I replaced all the files with your supplied ones. Took about 3 mins manually. Anyone else get it to work? When replacing the game folders, are you deleting the entire folders and replacing them with the ones i provided? b...
by thatAC130
Mon 19 Jun 2017 02:21
Forum: Modding
Topic: Revised Campaign Mod
Replies: 853
Views: 106571

Re: Revised Campaign Mod

Hello fellow fans of Guggy's "Revised Campaign Mod"! With the permission of Guggy, I am proud to announce that the mod is now updated and ready to be played again! (As of 18 June, 2017). With the exception with some of the starting battlegroups, most of the battlegroups in Guggy's previous...
by thatAC130
Sat 10 Jun 2017 23:17
Forum: Modding
Topic: The US Superbuff Mod! (AC-130H optional)
Replies: 2
Views: 2533

Re: The US Superbuff Mod! (AC-130H optional)

HOW TO PROPERLY USE THE AC:130H IN WARGAME Due to the fact that such a unit wasn't meant to actually be in the game, you'll have to follow these instructions to get the most use out of them: Step 1: ENSURE THAT THE AIRSPACE IS EITHER CLEARED, OR BRING A FIGHTER ESCORT! The AC-130 does NOT have any m...
by thatAC130
Sat 10 Jun 2017 03:41
Forum: Modding
Topic: The US Superbuff Mod! (AC-130H optional)
Replies: 2
Views: 2533

The US Superbuff Mod! (AC-130H optional)

Hey you! Yeaaaah you! Ever get tired of looking at the US' nation tab? Wish the US had a proper ATGM? Ever look at Finland and ask yourself "Why do they get an F-18 ASF?", how about "Eugen needs to give the LAV-25s as transports!". Well then, THIS IS THE MOD FOR YOU! Thanks to me...
by thatAC130
Tue 9 May 2017 05:32
Forum: Modding
Topic: Any way to change the singleplayer battlefields?
Replies: 0
Views: 456

Any way to change the singleplayer battlefields?

After playing the Single player campaigns numerous times, I was wondering if it would be possible to change the "battlefields". For example: In the Second Korean War scenario, the zone for Seoul uses a modified version of "Another D-Day In Paradise", where the map is smaller and ...

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