D-M wrote:UsRanger1998 wrote:D-M wrote:What did you do exactly ?
Change the division starting phase and so
starting phase ? Like phaseStartTime ?
Gronank wrote:When I add "Infanterie_Retraite" to the TagListToRaise of UnitEffect_ArtInf_Cowering in EffetsSurUnite.ndf and use GenerateMod, no everything.ndfbin is created
Hulor wrote:Well, you can change division's income points in GameData\Gameplay\Decks\Generated\Divisions.ndf by modifying any TPhaseDescriptor's PhaseIncome.
Unfortunately, starting points are not moddable for the moment.
The W:AB Noob wrote:Read the example on the PDF. You should type "CreateNewMod.bat INSERTMODNAMEHERE"