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by nigo_BR
Thu 6 Jun 2019 16:43
Forum: General Discussions
Topic: Flag Codes
Replies: 5
Views: 477

Re: Flag Codes

FYI #HON doesn't work in-game
by nigo_BR
Wed 1 May 2019 02:43
Forum: Steel Division 2
Topic: What is the exact time period surrounding Bagration that SD2 covers? Does it cover any later?
Replies: 7
Views: 491

Re: What is the exact time period surrounding Bagration that SD2 covers? Does it cover any later?

More: https://www.icomedia.eu/wp-content/uploads/2018/08/Steel_Division_2_Gamescom_Demo_Introduction_Map_06.jpg https://www.icomedia.eu/wp-content/uploads/2018/08/Steel_Division_2_Gamescom_Demo_Introduction_Map_05.jpg https://www.icomedia.eu/wp-content/uploads/2018/08/Steel_Division_2_Gamescom_Demo_...
by nigo_BR
Thu 25 Apr 2019 23:20
Forum: Steel Division 2
Topic: Grand campaign playable as Axis/Germans?
Replies: 4
Views: 701

Re: Grand campaign playable as Axis/Germans?

Massive 1:1-Scale Dynamic Strategic Campaigns Relive history in the huge single player Dynamic Strategic Campaigns: lead thousands of men on up-to 150x100 km maps, plan your battalion' movements, manage supply and execute your strategy in week-long campaigns in this historically accurate turn-based ...
by nigo_BR
Sat 15 Sep 2018 00:14
Forum: Steel Division 2
Topic: Is the strategic campaign coop or at least tactical battles coop by invite?
Replies: 21
Views: 2609

Re: Is the strategic campaign coop or at least tactical battles coop by invite?

If they want PLAYER RETENTION, SD2 needs co-op/versus for the new dynamic campaign.
by nigo_BR
Fri 10 Aug 2018 16:51
Forum: Steel Division 2
Topic: Defensive stuff in SD2
Replies: 16
Views: 1389

Re: Defensive stuff in SD2

Destraex wrote:Meeting engagements were not the majority of ww2 engagements.


+1


Another example for defensive stuff:

Pak 38 using sandbags as protection.


Image
by nigo_BR
Wed 8 Aug 2018 11:42
Forum: Steel Division 2
Topic: Defensive stuff in SD2
Replies: 16
Views: 1389

Re: Defensive stuff in SD2

plk458 wrote:You make the argument of player retention but the implementation of bunker mechanics that might work at low skill levels


The majority of players in any game is the low levels crowd.

Player retention is the key here.

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