Search found 4 matches

Go to advanced search

by Inertia056
Sun 18 Apr 2021 19:38
Forum: Modding
Topic: Modding Questions Thread
Replies: 1677
Views: 424835

Re: Modding Questions Thread

Newbie question:
I was trying to make BMP-3's 2A70 an indirect weapon because of how slow its shell flies in real life. The issue is that once I checked "isIndirect" to true, the 2A70's gun won't attack the enemy in range when I manually ordered it to do so. Where did I do wrong?
by Inertia056
Sat 3 Apr 2021 22:35
Forum: Modding
Topic: Modding Questions Thread
Replies: 1677
Views: 424835

Re: Modding Questions Thread

Here is a weird problem: It’s about the indirect fire ability with reflexes shot and manual target designations. If you watch closely, you will notice that the vanilla flamethrower squad has this special ability: It has an flamethrower which is an indirect weapon, but it can be ordered to focus its ...
by Inertia056
Thu 18 Feb 2021 20:57
Forum: Modding
Topic: Modding Questions Thread
Replies: 1677
Views: 424835

Re: Modding Questions Thread

How does one implement a ground based indirect fire tracking missile that can be orded to attack a specific target? aka NLOS, Non line of sight missile. I knew it's possible because all the laser guided bomb in game are already indirect fire tracking missile. (they can be fired behind huge mountains...
by Inertia056
Thu 18 Feb 2021 10:44
Forum: Modding
Topic: How to make your own Kilshon
Replies: 1
Views: 1137

Re: How to make your own Kilshon

HOLY MOLLY, A projectileType 7!!!???

I know projectileType 1/2/3 for indirect arty, 4 for iron bomb and 5 for missiles, but projectileType 7!!!???

Never saw it existing in modding suite!!!

Go to advanced search