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by Commander jao
Thu 9 Jan 2014 00:26
Forum: Wargame : Red Dragon
Topic: Australia! Units of Red Dragon!
Replies: 541
Views: 27205

Re: Australia! Units of Red Dragon!

I suppose Eugen could do Australia a solid and upgrade the towed rapier to a Tracked one, seeing as they don't/aren't able to implement towed weaponry. At least the RBS is the best out of the bad, I find it one of the better Manpads save for perhaps the stinger (I think has better accuracy) though a...
by Commander jao
Wed 8 Jan 2014 23:42
Forum: Wargame : Red Dragon
Topic: Australia! Units of Red Dragon!
Replies: 541
Views: 27205

Re: Australia! Units of Red Dragon!

Seeing as we will really on have good infantry, with lacking Artillery and Anti Air it is almost mandatory that we have a reasonably competent air force, of which the F-111 should be a part. That said seeing as it is an F-111 which don't have the greatest survival-ability in game (as far as i have s...
by Commander jao
Wed 8 Jan 2014 02:43
Forum: Wargame : Red Dragon
Topic: Australia! Units of Red Dragon!
Replies: 541
Views: 27205

Re: Australia! Units of Red Dragon!

The F-111G could be the "F-111G Streuth!"
in addition the Lepoard AS1 could be the "you beaut AS1/Lepoard". Or The "Lepoard AS1 Pearler"
by Commander jao
Thu 18 Oct 2012 12:32
Forum: Wargame : AirLand Battle
Topic: Firing "the first shot"
Replies: 10
Views: 1074

Re: Firing "the first shot"

You initiate the conflict in WIC: Soviet Assault when you attack a West German air defense site. Whilst it is a speak ops thing it is still the first shots of the war
by Commander jao
Mon 27 Aug 2012 11:29
Forum: Wargame : AirLand Battle
Topic: BrainStorming: Game modes
Replies: 21
Views: 1460

Re: BrainStorming: Game modes

I would argue game modes like take and hold or assualt should be a must in this type of game where surely this would have been the goal if the conflict had actually happened.
by Commander jao
Sun 19 Aug 2012 01:54
Forum: Wargame : AirLand Battle
Topic: W:AB - Land units you want
Replies: 1810
Views: 83703

Re: W:AB - Land units you want

I'd love to see the ADATS in Wargame.
by Commander jao
Sun 12 Aug 2012 00:04
Forum: Wargame : AirLand Battle
Topic: Wargame: AirLand Battle unveiled in its first in-game teaser
Replies: 268
Views: 27006

Re: Wargame: AirLand Battle unveiled in its first in-game te

Uniform764 wrote:If bridges were to be destructible/amphibious vehicles made...amphibious, I'd expect bridge layers to be added. Tank chassis, which can deploy 20m bridges in a minute or two


I totally agree, and probably should have mentioned it before, if you can blow it up you should be able to repair it.
by Commander jao
Sat 11 Aug 2012 13:37
Forum: Wargame : AirLand Battle
Topic: Wargame: AirLand Battle unveiled in its first in-game teaser
Replies: 268
Views: 27006

Re: Wargame: AirLand Battle unveiled in its first in-game te

If someone wants to wait for replacement... let him wait :D Warsaw Pact armies swim with no problem, go through bottom and always have engineers with pontoon bridges :D What would really be a pain on the war is to have key parts of railroads destroyed... Yeah i know that, the Pact was very clever/s...
by Commander jao
Sat 11 Aug 2012 07:57
Forum: Wargame : AirLand Battle
Topic: Wargame: AirLand Battle unveiled in its first in-game teaser
Replies: 268
Views: 27006

Re: Re:

You do not protect bridges today... because how to protect them from artillery? When one is destroyed you just set a pontoon bridge and proceed. Whilst I do concede this point if they are valuable to both sides surely it would make more sense to capture as opposed to blow it up becuase it would ret...
by Commander jao
Sat 11 Aug 2012 02:43
Forum: Wargame : European Escalation
Topic: New Units
Replies: 265
Views: 13782

May i throw the ADATS into the ring for Canada, it would probably have to be a prototype due to it being just outside of the current time zone.

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