Search found 123 matches
What Eugen is trying to do is make Phase C matter. In SD44, a player or team could collapse in phase C and get overrun and still win on points by running out the clock. But the solution Eugen went for is tedious and bad, I agree. Somehow they need a system which values the number of capture points ...
- Tue 6 Jun 2017 22:04
- Forum: General Discussions
- Topic: Feedback: What Steel Division gets right and what it gets wrong
- Replies: 25
- Views: 3456
They have repeated the wargame mistake of allowing too much availability of many units (especially in phases B and C) resulting in too much deck min/maxing (ok this plays to the competitive scene but to the detriment of the casual/historical player). Every deck should have to take a percentage of &q...
- Wed 21 Oct 2015 22:31
- Forum: Off-Topic
- Topic: US/USSR Infantry Changes (Wargame 4)
- Replies: 136
- Views: 9868
The current Spec Ops fest is a bit ott - any future Wargame should consign special forces to low availability small (but effective) recon teams, limit shock infantry and reservist availability but offer more choices in line infantry (choice being differentiated by loadout and/or transport options an...
- Mon 5 Oct 2015 21:26
- Forum: Wargame : Red Dragon
- Topic: Wargame: Red Dragon's 'Map Patch #1' Preview
- Replies: 126
- Views: 13640
Mud Fight: Eh. Bravo side gets total advantage. Not only do they have a closer zone with a road going straight to if from main I don't think it's that clear cut - there is very little cover for a CV early into Delta so they get there quick but with nowhere to hide, in contrast Foxtrot may come into...