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by Elder Forest
Tue 6 Jun 2017 22:04
Forum: General Discussions
Topic: Feedback: What Steel Division gets right and what it gets wrong
Replies: 25
Views: 1821

Re: Feedback: What Steel Division gets right and what it gets wrong

They have repeated the wargame mistake of allowing too much availability of many units (especially in phases B and C) resulting in too much deck min/maxing (ok this plays to the competitive scene but to the detriment of the casual/historical player). Every deck should have to take a percentage of &q...
by Elder Forest
Sat 16 Jan 2016 15:14
Forum: Wargame : Red Dragon
Topic: Wargame's maps: Thüringer Wald
Replies: 219
Views: 16991

Re: Wargame's maps: Thüringer Wald

I thought they were going to re-do Copenhagen, so is this map in addition to the new Copenhagen or in place of it?
by Elder Forest
Sun 1 Nov 2015 20:11
Forum: Wargame : Red Dragon
Topic: Wargame drinking game
Replies: 45
Views: 2191

Re: Wargame drinking game

Everytime a thread goes off topic - drain glass, weep, refil :D
by Elder Forest
Fri 23 Oct 2015 23:54
Forum: Wargame : Red Dragon
Topic: [BUG] starting game without CV
Replies: 18
Views: 1089

Re: [BUG] starting game without CV

Had it on a 10 v 10 LP Tactical on Mud - it was damn useful..!
by Elder Forest
Wed 21 Oct 2015 22:31
Forum: Off-Topic
Topic: US/USSR Infantry Changes (Wargame 4)
Replies: 136
Views: 5851

Re: US/USSR Infantry Changes (Wargame 4)

The current Spec Ops fest is a bit ott - any future Wargame should consign special forces to low availability small (but effective) recon teams, limit shock infantry and reservist availability but offer more choices in line infantry (choice being differentiated by loadout and/or transport options an...
by Elder Forest
Wed 21 Oct 2015 21:58
Forum: Clans
Topic: The DOGs are recruiting once more!
Replies: 59
Views: 7276

Re: The DOGs are recruiting once more!

After posting an intro next step is to drop in on TeamSpeak then Morbius or one of the admins can set you up with TS permissions from there.
by Elder Forest
Mon 5 Oct 2015 21:26
Forum: Wargame : Red Dragon
Topic: Wargame: Red Dragon's 'Map Patch #1' Preview
Replies: 126
Views: 8699

Re: Wargame: Red Dragon's 'Map Patch #1' Preview

Mud Fight: Eh. Bravo side gets total advantage. Not only do they have a closer zone with a road going straight to if from main I don't think it's that clear cut - there is very little cover for a CV early into Delta so they get there quick but with nowhere to hide, in contrast Foxtrot may come into...
by Elder Forest
Sun 4 Oct 2015 01:14
Forum: Wargame : Red Dragon
Topic: Aussie Voice acting
Replies: 13
Views: 828

Re: Aussie Voice acting

After tonight's rugby result I'm gonna go stomp an easy AI ANZAC deck
by Elder Forest
Sat 3 Oct 2015 12:44
Forum: Wargame : Red Dragon
Topic: Team-up thread
Replies: 10
Views: 802

Re: Team-up thread

sent you a pm
by Elder Forest
Wed 16 Sep 2015 14:49
Forum: Wargame : Red Dragon
Topic: Matchmaking
Replies: 65
Views: 3786

Re: Matchmaking

3. balance bar in the lobby, so newbies can see this lobby is a pubstomp 2 bars would suffice - one showing either average (or total sum) of player levels in each team, and one showing average of Win Stat % for each team. I know it is not foolproof due to re-sets but at least it would be something ...

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