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by Apocalypse31
Wed 31 Dec 2014 15:55
Forum: Modding
Topic: Help - More Starting Points
Replies: 4
Views: 612

Re: Help - More Starting Points

Need some help with starting points. -globals.ndfbin -TModernWarfareMultiMapInfo class. -ArgentInitialTable As a test I changed the the Port Wonsan (destruction map) value of '2000' to '9999' I'm not seeing any change within the game. 1. Which patch of the .ndfbin are you modding. 2. How do you kno...
by Apocalypse31
Wed 31 Dec 2014 15:16
Forum: Modding
Topic: Help - More Starting Points
Replies: 4
Views: 612

Help - More Starting Points

Need some help with starting points.

-globals.ndfbin
-TModernWarfareMultiMapInfo class.
-ArgentInitialTable

As a test I changed the the Port Wonsan (destruction map) value of '2000' to '9999'

I'm not seeing any change within the game.
by Apocalypse31
Sun 4 May 2014 03:25
Forum: Wargame : Red Dragon
Topic: Get rid of Fuel
Replies: 119
Views: 8763

Re: Get rid of Fuel

Having operated many of Wargame's US vehicles in real life, I can tell you that fuel consumption in Wargame is entirely UNREALISTIC and it's something I've been saying since European Escalation. Many of Wargame's real life vehicles can literally drive all day without requiring fuel. In some cases, y...
by Apocalypse31
Mon 28 Apr 2014 04:50
Forum: Wargame : Red Dragon
Topic: Overkill - Wasting Ammo
Replies: 45
Views: 3883

Re: Overkill - Wasting Ammo

Units try to overkill a target, and people complain about inefficiency. Units try to avoid overkilling a target, and people will complain that their units always leave the enemy with hordes of damaged units that just get repaired and sent to the front lines again. The grass always seems greener on ...
by Apocalypse31
Mon 28 Apr 2014 04:44
Forum: Wargame : Red Dragon
Topic: Overkill - Wasting Ammo
Replies: 45
Views: 3883

Re: Overkill - Wasting Ammo

Kraft wrote:Please don't use RL as a reason, Wargame is not a combat simulation like Combat Mission or something similar.
It is a RTS - reducing the already huge micro load = good.


If only Combat Mission was as beautiful as Wargame...
by Apocalypse31
Mon 28 Apr 2014 04:41
Forum: Wargame : Red Dragon
Topic: Overkill - Wasting Ammo
Replies: 45
Views: 3883

Re: Overkill - Wasting Ammo

Real world military talk: "Avoid Overkill" is a principle of direct fire control. Along the same lines, fire patterns (frontal, cross, and depth) are all patterns for controlling unit fires so that you're not firing multiple rounds/missiles at the same target. "More is better" is...
by Apocalypse31
Mon 28 Apr 2014 03:56
Forum: Wargame : Red Dragon
Topic: Overkill - Wasting Ammo
Replies: 45
Views: 3883

Re: Overkill - Wasting Ammo

I really dislike when a platoon of TOW-equipped vehicles all fire at the same target, or when my Apache fires a second Hellfire missile before the first missile reaches its target I wish units were programmed to DISPERSE their fires, rather than all four vehicles firing at the same target. Addition...
by Apocalypse31
Mon 28 Apr 2014 03:50
Forum: Wargame : Red Dragon
Topic: Overkill - Wasting Ammo
Replies: 45
Views: 3883

Overkill - Wasting Ammo

I really dislike when a platoon of TOW-equipped vehicles all fire at the same target, or when my Apache fires a second Hellfire missile before the first missile reaches its target I wish units were programmed to DISPERSE their fires, rather than all four vehicles firing at the same target. Additiona...
by Apocalypse31
Tue 1 Apr 2014 03:10
Forum: Modding
Topic: Sound Modding
Replies: 63
Views: 9857

Re: Sound Modding

kiheerSEDMAN wrote:All I want to do is make the M2 sound as awesome as it should be.


This x 100!
by Apocalypse31
Sun 30 Mar 2014 15:34
Forum: Modding
Topic: Sound Modding
Replies: 63
Views: 9857

Sound Modding

Has anyone figured out how to mod the sounds yet?

There are some sounds that I particularly dislike, such as the small arms rifle sounds, as well as the 50 caliber machine gun sounds.

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