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by aftokinito
Tue 6 May 2014 00:33
Forum: Wargame : Red Dragon
Topic: Epic Expansion Pack/New game... "Wargame: Deep Battle"
Replies: 300
Views: 41936

Re: Epic Expansion Pack... "Wargame Deep Battle"

So much time wasted on writting an essay about something that is totally out of the scope of any DLC/Expansion.
Hell, it's more than Airland Battle was vs European Escalation...
by aftokinito
Wed 30 Apr 2014 07:56
Forum: Dedicated Server
Topic: AI support
Replies: 1
Views: 648

AI support

Hello,

Do dedicated servers support AI or is there any plan to support it in the future?
I know the NbAI variable exsits but the server is not showing on the lobby when it is set to anything but 0.

Regards,
by aftokinito
Sun 27 Apr 2014 13:06
Forum: Wargame : Red Dragon
Topic: Experiences on dedicated servers / other settings
Replies: 19
Views: 2347

Re: Experiences on dedicated servers / other settings

I'm currently running 6vs6 full naval on two of my 5 dedicated servers and I have really no idea what to host on the other three servers that people might like.
From my own experience, it looks like people only care about dedicated servers for 10vs10 or start points that are not usually available...
by aftokinito
Fri 25 Apr 2014 17:19
Forum: Wargame : Red Dragon
Topic: New version (v239)
Replies: 34
Views: 10440

Re: New version (v239)

Does this update require a dedicated server update?
I would be pretty handy to add that informatio to these posts.
by aftokinito
Thu 10 Apr 2014 17:23
Forum: Wargame : Red Dragon
Topic: New version (v74) - IN THE NAVY
Replies: 162
Views: 25355

Re: New version (v74)

But it's not happening.
Unless this is on the beta branch, no naval units yet.
by aftokinito
Tue 8 Apr 2014 04:34
Forum: Wargame : Red Dragon
Topic: On ships ...
Replies: 112
Views: 17933

Re: On ships ...

Hopefully we will have a toggle option to disable naval units when hosting a match or a Skirmish, if we want to play the maps with mixed land and water without ships interfering. ;) I hope there isn't or else no one will host naval battles, which totally ruins the purpose of this game. Without nava...
by aftokinito
Sun 6 Apr 2014 07:20
Forum: Modding
Topic: Unlocking units
Replies: 1
Views: 1168

Re: Unlocking units

Yes, you can (I think it was me who mentioned it on my video's thread).

Proof:



All you have to do is move the naval units out of the NAV category.
I recommend moving the ships to CMD and the transports to INF.
by aftokinito
Wed 2 Apr 2014 06:45
Forum: Modding
Topic: Modding Questions Thread
Replies: 1624
Views: 293171

Re: Modding Questions Thread

Bryan wrote:Mods not working anymore......for me...


A new version was released (48) and probably overwrote your changes.
by aftokinito
Tue 1 Apr 2014 17:07
Forum: Modding
Topic: Modding Questions Thread
Replies: 1624
Views: 293171

Re: Modding Questions Thread

Where is the sight range of each unit located at?
I assume it is a module but cannot idenfity it.
by aftokinito
Wed 4 Jul 2012 13:30
Forum: News
Topic: [2012-07-03] Patch log for incoming DLC & patch
Replies: 199
Views: 22456

Re: [2012-07-03] Patch log for incoming DLC & patch

Weren't the modtools going to be released with this DLC?

I bought the game because you said you'd release modtools...

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