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by JBravo
Wed 12 Oct 2016 02:44
Forum: Wargame : Red Dragon
Topic: So its been years and we still don't have a good way of describing tank weights
Replies: 14
Views: 1212

Re: So its been years and we still don't have a good way of describing tank weights

Besides, the term "superheavy" was only coined because people didn't know how else to describe the new top of the line tank tier that surpassed ALB's "heavy" tanks when RD came out. I wonder what we'll come up with if the next Wargame pushes the cutoff to 2000+. I do have to agre...
by JBravo
Sun 9 Oct 2016 17:05
Forum: Wargame : Red Dragon
Topic: Please, bring us back "show/hide zones" button as it was in W:EE.
Replies: 4
Views: 505

Re: Please, bring us back "show/hide zones" button as it was in W:EE.

People have been asking for this since Airland Battle, and it's fallen on deaf ears. During the beta for ALB a lot of us thought it was an accidental oversight and it would be implemented eventually but years later that's clearly not the case.
by JBravo
Sat 2 Jul 2016 22:14
Forum: Wargame : Red Dragon
Topic: Proposal: Light Riflemen '95 proto
Replies: 113
Views: 4732

Re: Proposal: Light Riflemen '95 proto

Sorry for the shitty responses OP, part of being a cool kid around here is making fun of new forum members for making suggestions that were shot down long before they joined the forum.
by JBravo
Wed 8 Jun 2016 22:27
Forum: Wargame : Red Dragon
Topic: Another -5 points for M1A1 (also ZTZ-85-IIA, M1 IP, and T-72M1)
Replies: 36
Views: 3222

Re: Another -5 points for M1A1

I think the 115 point price tag is justified for the extra accuracy and stabilizer. The second MG might only even be worth 1 point, but to me that, plus the accuracy and especially the stabilizer is worth 5 points. If both tanks were 110 points people would be comparing the two and saying the T-64BV...
by JBravo
Tue 7 Jun 2016 03:28
Forum: Wargame : Red Dragon
Topic: Is it possible to make longbow fire 1 missile at a time
Replies: 49
Views: 4126

Re: Is it possible to make longbow fire 1 missile at a time

I may be wrong but I think it has the same rate of fire now as when it used to fire one at a time. Firing two missiles every four seconds is the same as one missile every two seconds, except the latter is much easier to micro on and off so you don't waste hellfires. They cost a ton in logistics and ...
by JBravo
Sun 5 Jun 2016 23:53
Forum: Wargame : Red Dragon
Topic: F15D Eagle and Night Hawk
Replies: 216
Views: 12220

Re: F15D Eagle and Night Hawk

GuerreroDelAlba wrote:The usa is supossed to have massive exceptional aircraft, if the commonwealth can get 2 F111cs with 1000kg 4x bombs usa should get 2 rookie F15D Eagles.

No because wargame is real life not hollywood.
-Eugen
by JBravo
Sun 5 Jun 2016 15:53
Forum: Wargame : Red Dragon
Topic: Crits: Unnecessary mechanic
Replies: 34
Views: 3285

Re: Crits: Unnecessary mechanic

The only problem I see with crits is their duration. Back in EE when gameplay was a lot more slow and deliberate a 90 second crit wasn't a huge deal, but nowadays things tend to be a lot faster paced and having a unit stuck or blind or otherwise out of commission for such a long time can be a game c...
by JBravo
Sun 5 Jun 2016 05:29
Forum: Wargame : Red Dragon
Topic: How to Make Players Conserve Airstrikes?
Replies: 31
Views: 2490

Re: How to Make Players Conserve Airstrikes?

chykka wrote:As in a 'average' 40 minute game it may really limit players

I think that's the point, so that players can't just pour air strikes all over their enemy, forcing them to be more reliant on ground forces to do most of the work. I do like the idea though.
by JBravo
Sun 5 Jun 2016 00:56
Forum: Wargame : Red Dragon
Topic: CEV nerf?
Replies: 51
Views: 4750

Re: CEV nerf?

I just miss the old CEV. It may have missed a lot but it did well bombarding an area. Besides the US already has so many great short range fire support options.

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