Search found 327 matches

Go to advanced search

by Sireyn
Wed 14 Oct 2020 01:16
Forum: Modding
Topic: Modding Questions Thread
Replies: 1640
Views: 304056

Re: Modding Questions Thread

but wouldn't that mess with the game? So if I understand correctly, I need to modify an existing TUniteSOL already in the game that has a "NULL" production year, change all its references to match that GERMAN 2A5, and just change the Nationality to CAN to make it Canadian. I have attached...
by Sireyn
Wed 14 Oct 2020 00:14
Forum: Modding
Topic: Modding Questions Thread
Replies: 1640
Views: 304056

Re: Modding Questions Thread

I did what you told me and it didnt work. Did I do anything wrong. I've attached screen shots It looks like you created a new TUniteAuSol for the unit. Consensus is that you cannot create a truly new unit; you have to use an existing TUniteAuSol. Fortunately, there are dozens of unused references y...
by Sireyn
Tue 13 Oct 2020 02:33
Forum: Modding
Topic: Modding Questions Thread
Replies: 1640
Views: 304056

Re: Modding Questions Thread

I’m borderline shy to ask, but I’ve been working for the past year on my Wargame 1985 mod. I’m trying to be as realistic as possible and getting creative with the weapons and units. Can anyone please instruct me how to make the German Leopard 2A5 MBT available for CAN and make it still available fo...
by Sireyn
Fri 9 Oct 2020 22:58
Forum: Modding
Topic: Modding Questions Thread
Replies: 1640
Views: 304056

Re: Modding Questions Thread

How to make landing craft transport available for deck use where can i find this unit and add it to a country, Also what makes a unit not shoot supplies? When you are looking at a unit's TUniteAuSol, under Modules, look for the Transportable module. Inside that is Categories, which determines what ...
by Sireyn
Thu 1 Oct 2020 04:53
Forum: Wargame : Red Dragon
Topic: South East Asia National Lists
Replies: 2
Views: 2736

Re: South East Asia National Lists

It's cool that you made these. I remember that Taiwan actually has an interesting and maybe even viable lineup.
by Sireyn
Sat 26 Sep 2020 05:29
Forum: Wargame : Red Dragon
Topic: Noob Red Dragon campaign question
Replies: 1
Views: 1147

Re: Noob Red Dragon campaign question

New formations become available as days progress in the campaign. If you take casualties in a formation, it is possible to refit them in certain zones. Ships are refit in ports, aircraft on airfields, and ground units on capitals or other certain locations. Stingers aren't the best for shooting at a...
by Sireyn
Sun 20 Sep 2020 23:42
Forum: Modding
Topic: Battle Group Manager 0.8.2 - 03/21/15
Replies: 387
Views: 68760

Re: Battle Group Manager 0.8.2 - 03/21/15

Use the ZZ_Win from \430000587\430000609 and the NDF_Win from \510064564. Also, make sure you have a copy of the Modding Suite in the same folder as the Battlegroup Manager. It should come with 0.8.2, but I use 0.8.6 with the BGM. Hello, Is it still the good versions? My changes do not apply in gam...
by Sireyn
Fri 18 Sep 2020 22:51
Forum: Modding
Topic: Modding Questions Thread
Replies: 1640
Views: 304056

Re: Modding Questions Thread

Anyone know how to change the height of a particular projectile. I’d like to make a missile flight higher kinda like the lance. I was able to make an SSL (Bal) fire on ground target but the trajectory is a straight line a few feet off the ground. I want to. 1. Increase the pitch of the turret. 2. M...
by Sireyn
Tue 8 Sep 2020 00:34
Forum: Modding
Topic: Modding Questions Thread
Replies: 1640
Views: 304056

Re: Modding Questions Thread

Any way to stop moddingsuite from changing the instance numbers of the units as this destroys decks with every change? The instance numbers changed with each official game version. I haven't ever seen the Modding Suite change them. As long as your mod is based on the most recent version of the game...
by Sireyn
Sun 6 Sep 2020 16:51
Forum: Modding
Topic: Modding Questions Thread
Replies: 1640
Views: 304056

Re: Modding Questions Thread

How to change a units availability? On the unit's TUnitAuSol page, you will see MaxPacks and MaxDeployableAmount. These are the number of cards and the number of units per card at different veterancies, lower vet starting from the top. And is there a forum that describes all or alot of option/tabs ...

Go to advanced search