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by Sireyn
Sun 9 Aug 2020 21:50
Forum: Modding
Topic: Using the patcher to remove a single module?
Replies: 3
Views: 3109

Re: Using the patcher to remove a single module?

Alright, I've narrowed my issue down further. I've tried two pieces of code, this: <wargamepatch> <ndfpatch ndf="pc\ndf\patchable\gfx\everything.ndfbin" table="TUniteAuSolDescriptor" name="Fuel_Removal"> <matchconditions> <matchcondition type="property&quo...
by Sireyn
Tue 4 Aug 2020 21:04
Forum: Modding
Topic: Modders Resource : Israeli AMX-13 Retexture
Replies: 0
Views: 84

Modders Resource : Israeli AMX-13 Retexture

I made this texture for my Airland Dragon mod, but found that I couldn't use it since both Dutch AMX-13s share their texture. I am uploading it as a resource for anyone that wants it. I can provide my .psd files if desired. Previews https://i.gyazo.com/136d8e628d4135b0766e45a4c006223c.png https://i....
by Sireyn
Sun 19 Jul 2020 19:20
Forum: Modding
Topic: Combing Mods?, Looking For Tools Too
Replies: 3
Views: 2263

Re: Combing Mods?, Looking For Tools Too

There is no easy way to combine mods. You will likely end up needing to recreate it by hand. I remember Noob was working on some batch scripts to reproduce certain changes using the WGPatcher (in the link below), but I don't know where he stored them or what state they are in. Modding Tools The Warg...
by Sireyn
Mon 22 Jun 2020 19:06
Forum: Modding
Topic: Wargame: Airland Dragon
Replies: 166
Views: 75044

Re: Wargame: Airland Dragon

Any chance of a campaign mod? Perhaps a European scenario, even if using the Korean map. I could assist with making a plausible scenario based on historical orders of battle. I have thought about converting Busan Pocket into a Scandinavia campaign, similar to ALB, but I haven't found the time or in...
by Sireyn
Thu 11 Jun 2020 06:23
Forum: Modding
Topic: Wargame: Airland Dragon
Replies: 166
Views: 75044

Re: Wargame: Airland Dragon

Updated for latest Wargame patch, 510117427.
Updated again to fix broken text for certain game installations.
by Sireyn
Tue 2 Jun 2020 00:35
Forum: Modding
Topic: Wargame: Airland Dragon
Replies: 166
Views: 75044

Re: Wargame: Airland Dragon

Updated for latest Wargame patch. Small number of changes included. (All) Airborne merged into Motorized for NATO decks (USA) AH-6C converted to OH-6A with two M134 miniguns (USA) UH-1N Twin Huey rearmed with M60D (USA) CH-46E Sea Knight rearmed with M2 Browning (USA) CH-47C Chinook rearmed with M60...
by Sireyn
Sat 16 May 2020 02:06
Forum: Modding
Topic: Battle Group Manager 0.8.2 - 03/21/15
Replies: 384
Views: 63080

Re: Battle Group Manager 0.8.2 - 03/21/15

In the Units and Limitations window, each reference has an ID number. Type that ID number into the main window on the blank line where the list of units are. You have to manually type new references.
by Sireyn
Sat 9 May 2020 19:38
Forum: Modding
Topic: Modding Questions Thread
Replies: 1606
Views: 283505

Re: Modding Questions Thread

Is the corrected shot bonus hardcoded? I know artillery CEP depends on maxdispersion and mindispersion, and the corrected shot reduces this by 50%, but is there some place you can change this value? Also cheers to you and the 1991 guys for keeping Wargame modding alive The bonus is defined in the T...
by Sireyn
Sun 3 May 2020 17:20
Forum: Modding
Topic: Wargame: Airland Dragon
Replies: 166
Views: 75044

Re: Wargame: Airland Dragon

New version with some significant changes and many community suggestions. Not a comprehensive list. - Radar SAM and AAA weapons given new icon indicating they are radar https://i.gyazo.com/366f497066ebc964fd324dc576f9eea5.png - Damage tables adjusted : Units will use the most efficient AP weapon aga...

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